Definition at line 361 of file d_audio.hpp.
|
| void | startSound (unsigned long soundID, const nw4r::math::VEC2 &pos, int remPlayer) |
| void | startSound (unsigned long soundID, const mVec3_c &pos, int remPlayer) |
|
virtual SoundHandlePrm * | startSound (ulong p1, ulong p2) |
|
virtual SoundHandlePrm * | holdSound (ulong p1, ulong p2) |
|
virtual SoundHandlePrm * | startSound (ulong p1, short p2, ulong p3) |
|
virtual SoundHandlePrm * | holdSound (ulong p1, short p2, ulong p3) |
|
virtual SoundHandlePrm * | startSound (ulong p1, const nw4r::math::VEC2 &p2, ulong p3) |
|
virtual SoundHandlePrm * | holdSound (ulong p1, const nw4r::math::VEC2 &p2, ulong p3) |
| void | processParams () |
| void | calc () |
| SoundHandlePrm * | findHandle (int id) |
| SoundHandlePrm * | getFreeHandle () |
| virtual SoundHandlePrm * | startSound (unsigned long p1, unsigned long p2) |
| virtual SoundHandlePrm * | holdSound (unsigned long p1, unsigned long p2) |
| virtual SoundHandlePrm * | prepareSound (unsigned long p1, unsigned long p2) |
|
| NMSndObjectBase (OBJ_TYPE, nw4r::snd::SoundArchivePlayer &) |
|
virtual u8 | vf1C (ulong, int) |
|
bool | sendRemote (nw4r::snd::SoundHandle *p, unsigned long p1, unsigned long p2) |
| u32 | getTotal () const |
◆ startSound() [1/2]
| void dAudio::SndObjctCmnMap_c::startSound |
( |
unsigned long | soundID, |
|
|
const nw4r::math::VEC2 & | pos, |
|
|
int | remPlayer ) |
|
inline |
◆ startSound() [2/2]
| void dAudio::SndObjctCmnMap_c::startSound |
( |
unsigned long | soundID, |
|
|
const mVec3_c & | pos, |
|
|
int | remPlayer ) |
|
inline |