NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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dAudio::SndObjctCmnMap_c Class Reference
Inheritance diagram for dAudio::SndObjctCmnMap_c:
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Description

Definition at line 361 of file d_audio.hpp.

Public Member Functions

void startSound (unsigned long soundID, const nw4r::math::VEC2 &pos, int remPlayer)
void startSound (unsigned long soundID, const mVec3_c &pos, int remPlayer)
Public Member Functions inherited from SndObjctCmnMap
virtual SoundHandlePrm * startSound (ulong p1, ulong p2)
virtual SoundHandlePrm * holdSound (ulong p1, ulong p2)
virtual SoundHandlePrm * startSound (ulong p1, short p2, ulong p3)
virtual SoundHandlePrm * holdSound (ulong p1, short p2, ulong p3)
virtual SoundHandlePrm * startSound (ulong p1, const nw4r::math::VEC2 &p2, ulong p3)
virtual SoundHandlePrm * holdSound (ulong p1, const nw4r::math::VEC2 &p2, ulong p3)
Public Member Functions inherited from NMSndObject< 4 >
void processParams ()
void calc ()
SoundHandlePrm * findHandle (int id)
SoundHandlePrm * getFreeHandle ()
virtual SoundHandlePrm * startSound (unsigned long p1, unsigned long p2)
virtual SoundHandlePrm * holdSound (unsigned long p1, unsigned long p2)
virtual SoundHandlePrm * prepareSound (unsigned long p1, unsigned long p2)
Public Member Functions inherited from NMSndObjectBase
 NMSndObjectBase (OBJ_TYPE, nw4r::snd::SoundArchivePlayer &)
virtual u8 vf1C (ulong, int)
bool sendRemote (nw4r::snd::SoundHandle *p, unsigned long p1, unsigned long p2)
u32 getTotal () const

Additional Inherited Members

Public Types inherited from NMSndObjectBase
enum  OBJ_TYPE { OBJ_TYPE_0 = 0 }
Public Attributes inherited from NMSndObject< 4 >
float m_64
int m_68
float m_6c
float m_70
SoundHandlePrm mParams [T+2]
nw4r::math::VEC2 mPos
Public Attributes inherited from NMSndObjectBase
u32 mTotalCount
u32 m_58
Snd2DCalcmpSnd2dCalc
OBJ_TYPE mObjType

Member Function Documentation

◆ startSound() [1/2]

void dAudio::SndObjctCmnMap_c::startSound ( unsigned long soundID,
const nw4r::math::VEC2 & pos,
int remPlayer )
inline

Definition at line 363 of file d_audio.hpp.

◆ startSound() [2/2]

void dAudio::SndObjctCmnMap_c::startSound ( unsigned long soundID,
const mVec3_c & pos,
int remPlayer )
inline

Definition at line 366 of file d_audio.hpp.