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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 59 of file d_audio.hpp.
Public Member Functions | |
| void | startSound (unsigned long soundID, const nw4r::math::VEC2 &pos, int remPlayer) |
| void | startSound (unsigned long soundID, const mVec3_c &pos, int remPlayer) |
Additional Inherited Members | |
Private Member Functions inherited from SndObjctCmnMap | |
| virtual void | startSound (unsigned long, const nw4r::math::VEC2 &, unsigned long) |
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inline |
Definition at line 61 of file d_audio.hpp.
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inline |
Definition at line 64 of file d_audio.hpp.