Definition at line 59 of file d_audio.hpp.
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| void | startSound (unsigned long soundID, const nw4r::math::VEC2 &pos, int remPlayer) |
| void | startSound (unsigned long soundID, const mVec3_c &pos, int remPlayer) |
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| virtual void | startSound (unsigned long, const nw4r::math::VEC2 &, unsigned long) |
◆ startSound() [1/2]
| void dAudio::SndObjctCmnMap_c::startSound |
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unsigned long | soundID, |
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const nw4r::math::VEC2 & | pos, |
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int | remPlayer ) |
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inline |
◆ startSound() [2/2]
| void dAudio::SndObjctCmnMap_c::startSound |
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unsigned long | soundID, |
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const mVec3_c & | pos, |
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int | remPlayer ) |
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inline |