NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_audio.hpp
1#pragma once
3
4namespace dAudio {
5 void requestStartScene(ProfileName prof);
6 void prepareSceneSnd();
7 void destroySceneSnd();
8 void setNextScene(ProfileName prof, unsigned long bgmIndex);
9 void pauseOffGameWithReset();
10};
u16 ProfileName
The name of a profile. Value is a fProfile::PROFILE_NAME_e.
Definition f_profile.hpp:32