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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 5 of file d_cs_seq_manager.hpp.
Public Member Functions | |
| int | GetCutName () |
| void | FUN_801017c0 (int, dWmEnemy_c *, int, int) |
Public Attributes | |
| u8 | mPad1 [0x164] |
| bool | m_164 |
| u8 | mPad2 [0x47] |
| dWmDemoActor_c * | m_1ac |
| dWmDemoActor_c * | m_1b0 |
Static Public Attributes | |
| static dCsSeqMng_c * | ms_instance |
| void dCsSeqMng_c::FUN_801017c0 | ( | int | , |
| dWmEnemy_c * | , | ||
| int | , | ||
| int | ) |
| u8 dCsSeqMng_c::mPad1[0x164] |
Definition at line 10 of file d_cs_seq_manager.hpp.
| bool dCsSeqMng_c::m_164 |
Definition at line 11 of file d_cs_seq_manager.hpp.
| u8 dCsSeqMng_c::mPad2[0x47] |
Definition at line 12 of file d_cs_seq_manager.hpp.
| dWmDemoActor_c* dCsSeqMng_c::m_1ac |
Definition at line 13 of file d_cs_seq_manager.hpp.
| dWmDemoActor_c* dCsSeqMng_c::m_1b0 |
Definition at line 14 of file d_cs_seq_manager.hpp.
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static |
Definition at line 16 of file d_cs_seq_manager.hpp.