NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 5 of file d_cs_seq_manager.hpp.
Public Member Functions | |
int | GetCutName () |
void | FUN_801017c0 (int, dWmEnemy_c *, int, int) |
Public Attributes | |
u8 | mPad1 [0x164] |
bool | m_164 |
u8 | mPad2 [0x47] |
dWmDemoActor_c * | m_1ac |
dWmDemoActor_c * | m_1b0 |
Static Public Attributes | |
static dCsSeqMng_c * | ms_instance |
void dCsSeqMng_c::FUN_801017c0 | ( | int | , |
dWmEnemy_c * | , | ||
int | , | ||
int | ) |
u8 dCsSeqMng_c::mPad1[0x164] |
Definition at line 10 of file d_cs_seq_manager.hpp.
bool dCsSeqMng_c::m_164 |
Definition at line 11 of file d_cs_seq_manager.hpp.
u8 dCsSeqMng_c::mPad2[0x47] |
Definition at line 12 of file d_cs_seq_manager.hpp.
dWmDemoActor_c* dCsSeqMng_c::m_1ac |
Definition at line 13 of file d_cs_seq_manager.hpp.
dWmDemoActor_c* dCsSeqMng_c::m_1b0 |
Definition at line 14 of file d_cs_seq_manager.hpp.
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static |
Definition at line 16 of file d_cs_seq_manager.hpp.