NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 3 of file d_wm_csv_data.hpp.
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static int | c_COURSE_ID |
static int | c_GHOST_ID |
static int | c_TOWER_ID |
static int | c_CASTLE_ID |
static int | c_KINOKO_ID |
static int | c_ENEMY_ID |
static int | c_CANON_ID |
static int | c_TRSHIP_ID |
static int | c_AIRSHIP_ID |
static int | c_START_ID |
static int | c_PEACH_ID |
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Definition at line 5 of file d_wm_csv_data.hpp.
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Definition at line 6 of file d_wm_csv_data.hpp.
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Definition at line 7 of file d_wm_csv_data.hpp.
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Definition at line 8 of file d_wm_csv_data.hpp.
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Definition at line 9 of file d_wm_csv_data.hpp.
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Definition at line 10 of file d_wm_csv_data.hpp.
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Definition at line 11 of file d_wm_csv_data.hpp.
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Definition at line 12 of file d_wm_csv_data.hpp.
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Definition at line 13 of file d_wm_csv_data.hpp.
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Definition at line 14 of file d_wm_csv_data.hpp.
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Definition at line 15 of file d_wm_csv_data.hpp.