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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/bases/d_enemy.hpp>
Definition at line 24 of file d_enemy.hpp.
Public Member Functions | |
| dDeathInfo_c | operator= (const sDeathInfoData &other) |
| float | getXSpeed () const |
| float | getYSpeed () const |
| float | getMaxYSpeed () const |
| float | getYAccel () const |
Public Attributes | |
| const sStateIDIf_c * | mDeathState |
| int | mScore |
| int | m_18 |
| u8 | mDirection |
| s8 | mKilledBy |
| bool | mIsDead |
Static Public Attributes | |
| static const u8 | smc_UNKNOWN_HIT = 50 |
Private Attributes | |
| mVec2_c | mSpeed |
| float | mMaxYSpeed |
| float | mYAccel |
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inline |
Definition at line 26 of file d_enemy.hpp.
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inline |
Definition at line 28 of file d_enemy.hpp.
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inline |
Definition at line 40 of file d_enemy.hpp.
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inline |
Definition at line 44 of file d_enemy.hpp.
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inline |
Definition at line 48 of file d_enemy.hpp.
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inline |
Definition at line 52 of file d_enemy.hpp.
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static |
Definition at line 56 of file d_enemy.hpp.
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private |
Definition at line 59 of file d_enemy.hpp.
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private |
Definition at line 60 of file d_enemy.hpp.
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private |
Definition at line 61 of file d_enemy.hpp.
| const sStateIDIf_c* dDeathInfo_c::mDeathState |
Definition at line 63 of file d_enemy.hpp.
| int dDeathInfo_c::mScore |
Definition at line 64 of file d_enemy.hpp.
| int dDeathInfo_c::m_18 |
Definition at line 65 of file d_enemy.hpp.
| u8 dDeathInfo_c::mDirection |
Definition at line 66 of file d_enemy.hpp.
| s8 dDeathInfo_c::mKilledBy |
Definition at line 67 of file d_enemy.hpp.
| bool dDeathInfo_c::mIsDead |
Definition at line 68 of file d_enemy.hpp.