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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for dEn_c, including all inherited members.
| ACTIVE enum value | fBase_c | |
| ACTOR enum value | fBase_c | |
| ACTOR_GENERIC enum value | dBaseActor_c | |
| ACTOR_KIND_e enum name | dBaseActor_c | |
| ACTOR_MAP_DEMO enum value | dBaseActor_c | |
| ACTOR_MAP_ENEMY enum value | dBaseActor_c | |
| ACTOR_MAP_GENERIC enum value | dBaseActor_c | |
| ACTOR_MAP_OBJECT enum value | dBaseActor_c | |
| ACTOR_MAP_PLAYER enum value | dBaseActor_c | |
| ACTOR_MAP_STOP enum value | dBaseActor_c | |
| ACTOR_MENU_PLAYER enum value | dBaseActor_c | |
| ACTOR_NO_RESPAWN enum value | dActor_c | |
| ACTOR_SPAWN_FLAG_e enum name | dActor_c | |
| ACTOR_SPAWNED enum value | dActor_c | |
| ACTOR_UNK_6 enum value | dBaseActor_c | |
| ActorDrawCullCheck() | dActor_c | virtual |
| ActorScrOutCheck(u16 flags) | dActor_c | |
| add(cOwnerSetNd_c *nd, void *owner) | cOwnerSetMg_c | |
| allEnemyDeathEffSet() | dActor_c | virtual |
| Area_X_check(float x) (defined in dEn_c) | dEn_c | |
| Area_XY_check(float x, float y) (defined in dEn_c) | dEn_c | |
| areaCullCheck(const mVec3_c &pos, const sRangeDataF &bound, u8 areaID) const | dActor_c | |
| beginFunsui() (defined in dEn_c) | dEn_c | virtual |
| BG_COLL_FLAG_e enum name | dActor_c | |
| block_hit_init() | dEn_c | virtual |
| Bound(float epsY, float scaleX, float scaleY) (defined in dEn_c) | dEn_c | |
| boyonBegin() (defined in dEn_c) | dEn_c | virtual |
| boyonInit() (defined in dEn_c) | dEn_c | |
| calcBoyonScale() (defined in dEn_c) | dEn_c | virtual |
| calcCarryPos(const mVec3_c &pos) (defined in dEn_c) | dEn_c | |
| calcEatInScale(dActor_c *) | dEn_c | virtual |
| calcEatScaleRate(dActor_c *eatingActor) | dActor_c | virtual |
| calcFallSpeed() | dBaseActor_c | |
| calcSpeed() | dBaseActor_c | |
| calcSpeedF() | dBaseActor_c | |
| calcSpeedX() | dBaseActor_c | |
| calcSpeedXY() | dBaseActor_c | |
| calcSpeedY() | dBaseActor_c | |
| calcSpitOutPos(dActor_c *eatingActor) | dActor_c | virtual |
| CANCELED enum value | fBase_c | |
| cancelFunsuiActSide(int) | dActor_c | virtual |
| cancelFunsuiActUpper() | dActor_c | virtual |
| cancelFunsuiActVanish() | dActor_c | virtual |
| CARRY_ACTION_e enum name | dActor_c | |
| carry_check(dActor_c *other) (defined in dEn_c) | dEn_c | |
| CARRY_RELEASE enum value | dActor_c | |
| CARRY_THROW enum value | dActor_c | |
| carryFukidashiCancel(int fukidashiAction, int playerId) | dActor_c | |
| carryFukidashiCheck(int fukidashiAction, mVec2_c fukidashiTriggerSize) | dActor_c | |
| CeilCheck(float y, dCc_c *cc) (defined in dEn_c) | dEn_c | static |
| changePosAngle(mVec3_c *pos, mAng3_c *ang, int param3) | dActor_c | static |
| changeState(const sStateIDIf_c &newState) | dEn_c | virtual |
| checkAreaNo() | dActor_c | |
| checkCarried(int *playerNum) | dActor_c | |
| checkChildProcessCreateState() const | fBase_c | |
| checkComboClap(int max) | dEn_c | virtual |
| checkDispIn() (defined in dEn_c) | dEn_c | virtual |
| checkWallAndBg() | dEn_c | |
| clear() | cOwnerSetMg_c | private |
| clearProcControlFlag(u8 flag) | fBase_c | inlineprotected |
| clrComboCnt() | dActor_c | |
| COLL_FOOT enum value | dActor_c | |
| COLL_HEAD enum value | dActor_c | |
| COLL_NONE enum value | dActor_c | |
| COLL_WALL_L enum value | dActor_c | |
| COLL_WALL_R enum value | dActor_c | |
| commonPack(int(fBase_c::*doFunc)(), int(fBase_c::*preFunc)(), void(fBase_c::*postFunc)(MAIN_STATE_e)) | fBase_c | private |
| connectProc() | fBase_c | private |
| construct(ProfileName profName, unsigned long param, const mVec3_c *position, const mAng3_c *rotation, u8 layer) | dActor_c | static |
| construct(ProfileName profName, dBase_c *parent, unsigned long param, const mVec3_c *position, const mAng3_c *rotation, u8 layer) | dActor_c | static |
| dBaseActor_c::construct(ProfileName profName, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) | dBaseActor_c | static |
| dBaseActor_c::construct(ProfileName profName, dBase_c *parent, unsigned long param, const mVec3_c *position, const mAng3_c *rotation) | dBaseActor_c | static |
| cOwnerSetMg_c() | cOwnerSetMg_c | inline |
| create() | fBase_c | protectedvirtual |
| createBase(ProfileName profName, dBase_c *parent, unsigned long param, u8 groupType) | dBase_c | static |
| createChild(ProfileName profName, fBase_c *parent, unsigned long param, u8 groupType) | fBase_c | static |
| createHeap() | fBase_c | protectedvirtual |
| createIceActor() (defined in dEn_c) | dEn_c | virtual |
| createPack() | fBase_c | private |
| createRoot(ProfileName profName, unsigned long param, u8 groupType) | dBase_c | static |
| CREATING enum value | fBase_c | |
| dActor_c() | dActor_c | |
| dActorMultiState_c() | dActorMultiState_c | inline |
| dBase_c() | dBase_c | |
| dBaseActor_c() | dBaseActor_c | |
| deleteActor(u8 deleteForever) | dActor_c | |
| deletePack() | fBase_c | private |
| deleteReady() | fBase_c | protectedvirtual |
| deleteRequest() | fBase_c | |
| DELETING enum value | fBase_c | |
| dEn_c() | dEn_c | |
| DISABLE_DRAW enum value | fBase_c | |
| DISABLE_EXECUTE enum value | fBase_c | |
| doDelete() | fBase_c | protectedvirtual |
| draw() | fBase_c | protectedvirtual |
| draw2D() | dBaseActor_c | protectedvirtual |
| draw2D_lyt2() | dBaseActor_c | protectedvirtual |
| draw2DActorOnLyt1() | dBaseActor_c | static |
| draw2DActorOnLyt2() | dBaseActor_c | static |
| drawPack() | fBase_c | private |
| EAT_BEHAVIOR_e enum name | dActor_c | |
| EAT_POINTS_1000 enum value | dActor_c | |
| EAT_POINTS_200 enum value | dActor_c | |
| EAT_POINTS_e enum name | dActor_c | |
| EAT_POINTS_NONE enum value | dActor_c | |
| EAT_STATE_e enum name | dActor_c | |
| EAT_STATE_EATEN enum value | dActor_c | |
| EAT_STATE_EATING enum value | dActor_c | |
| EAT_STATE_NONE enum value | dActor_c | |
| EAT_STATE_SPAT enum value | dActor_c | |
| EAT_STATE_SPIT enum value | dActor_c | |
| EAT_TYPE_EAT enum value | dActor_c | |
| EAT_TYPE_EAT_PERMANENT enum value | dActor_c | |
| EAT_TYPE_FIREBALL enum value | dActor_c | |
| EAT_TYPE_ICEBALL enum value | dActor_c | |
| EAT_TYPE_NONE enum value | dActor_c | |
| EAT_TYPE_UNK3 enum value | dActor_c | |
| eatMove(dActor_c *eatingActor) | dActor_c | virtual |
| EN_FLAG_24 enum value (defined in dEn_c) | dEn_c | |
| EN_IS_HARD enum value (defined in dEn_c) | dEn_c | |
| EN_IS_SHELL enum value (defined in dEn_c) | dEn_c | |
| EnBgCheck() (defined in dEn_c) | dEn_c | |
| EnBgCheckFoot() (defined in dEn_c) | dEn_c | |
| EnBgCheckWall() (defined in dEn_c) | dEn_c | |
| EnDamageCheck(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| endFunsui() (defined in dEn_c) | dEn_c | virtual |
| ENEMY enum value | fBase_c | |
| Enfumi_check(dCc_c *self, dCc_c *other, int step) (defined in dEn_c) | dEn_c | |
| EnLavaCheck(const mVec3_c &pos) (defined in dEn_c) | dEn_c | |
| entryFrmHeap(unsigned long size, EGG::Heap *parentHeap) | fBase_c | protectedvirtual |
| entryFrmHeapNonAdjust(unsigned long size, EGG::Heap *parentHeap) | fBase_c | protectedvirtual |
| EnWaterCheck(const mVec3_c &pos) (defined in dEn_c) | dEn_c | |
| EnWaterFlagCheck(const mVec3_c &pos) (defined in dEn_c) | dEn_c | |
| ERROR enum value | fBase_c | |
| EtcDamageCheck(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| execute() | fBase_c | protectedvirtual |
| executePack() | fBase_c | private |
| FAILED enum value | fBase_c | |
| fBase_c() | fBase_c | |
| fBase_make(ProfileName profName, fTrNdBa_c *connectParent, unsigned long param, u8 groupType) | fBase_c | privatestatic |
| finalUpdate() | dBaseActor_c | inlineprotectedvirtual |
| fireballInvalid(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | |
| FLAGS_e enum name | dEn_c | |
| fumidamageEffect(const mVec3_c &pos) (defined in dEn_c) | dEn_c | virtual |
| fumidamageSE(const mVec3_c &pos, int) (defined in dEn_c) | dEn_c | virtual |
| fumiEffect(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| FumiJumpSet(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| FumiScoreSet(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| fumiSE(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| fumistepSE(dActor_c *actor) (defined in dEn_c) | dEn_c | |
| funsuiMoveX() | dActor_c | inlinevirtual |
| GetActorType() | dBaseActor_c | inlinevirtual |
| getCenterPos() const | dBaseActor_c | |
| getCenterX() const (defined in dBaseActor_c) | dBaseActor_c | inline |
| getCenterY() const (defined in dBaseActor_c) | dBaseActor_c | inline |
| getCenterZ() const (defined in dBaseActor_c) | dBaseActor_c | inline |
| getChildProcessCreateState() const | fBase_c | private |
| getConnectBrNext() const | fBase_c | |
| getConnectChild() const | fBase_c | |
| getConnectParent() const | fBase_c | |
| getDeathFallDirection() const (defined in dEn_c) | dEn_c | inline |
| getDestroyBound() (defined in dActor_c) | dActor_c | inline |
| getKindMask() (defined in dActor_c) | dActor_c | inline |
| getKindString() const | dActor_c | virtual |
| getLookatPos() const | dActor_c | virtual |
| getPl_LRflag(const mVec3_c &pos) | dEn_c | |
| getPl_UDflag(const mVec3_c &pos) | dEn_c | |
| getPlrNo() | dActor_c | inlinevirtual |
| GetProfNameActorNum(ProfileName profile) | dBaseActor_c | |
| getTrgToSrcDir_Main(float trgX, float srcX) | dActor_c | static |
| getTrgToSrcDirFunc typedef | dActor_c | |
| getTrgToSrcDirLoop(float trgX, float srcX) | dActor_c | static |
| getTrgToSrcDirNormal(float trgX, float srcX) | dActor_c | static |
| GROUP_TYPE_e enum name | fBase_c | |
| HasamareBgCheck() | dActor_c | |
| hipatkEffect(const mVec3_c &pos) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Cannon(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Fire(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_HipAttk(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Ice(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Large(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_PenguinSlide(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Rolling(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Screw(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Shell(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Slip(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Spin(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_Star(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_WireNet(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_YoshiBullet(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_YoshiFire(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitCallback_YoshiHipAttk(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| hitdamageEffect(const mVec3_c &pos) (defined in dEn_c) | dEn_c | |
| hitYoshiEat(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| iceballInvalid(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | |
| initLoader() | dBase_c | static |
| isFunsui() const (defined in dEn_c) | dEn_c | virtual |
| isProcControlFlag(u8 flag) const | fBase_c | inlineprotected |
| isQuakeDamage() (defined in dEn_c) | dEn_c | virtual |
| isSpinLiftUpEnable() | dActor_c | inlinevirtual |
| isState(const sStateIDIf_c &other) const | dActorMultiState_c | inline |
| killActor(s8 playerId, int noScore) | dActor_c | |
| killIce() (defined in dEn_c) | dEn_c | |
| LIFECYCLE_e enum name | fBase_c | |
| LineBoundaryCheck(dActor_c *actor) (defined in dEn_c) | dEn_c | |
| loadAsyncCallback() | dBase_c | privatestatic |
| m_00 | dActor_c | |
| m_13 | dActor_c | |
| m_17 | dActor_c | |
| m_1b | dActor_c | |
| m_1eb | dActor_c | |
| m_1f | dActor_c | |
| m_23b | dActor_c | |
| m_24 | dEn_c | |
| m_actorManage | dBaseActor_c | privatestatic |
| m_flag_keep | dActor_c | static |
| m_flagbit_keep | dActor_c | static |
| m_mbgchoice_keep | dActor_c | static |
| m_read_p_keep | dActor_c | static |
| m_rootUniqueID | fBase_c | privatestatic |
| m_tmpCtAngleP | dBaseActor_c | privatestatic |
| m_tmpCtConnectParent | fBase_c | privatestatic |
| m_tmpCtGroupType | fBase_c | privatestatic |
| m_tmpCtLayerNo | dActor_c | static |
| m_tmpCtParam | fBase_c | privatestatic |
| m_tmpCtPosP | dBaseActor_c | privatestatic |
| m_tmpCtProfName | fBase_c | privatestatic |
| mAccelF | dBaseActor_c | |
| mAccelY | dBaseActor_c | |
| mActorProperties | dBaseActor_c | |
| MAIN_STATE_e enum name | fBase_c | |
| mAirAccelY | dEn_c | |
| mAirMaxFallSpeed | dEn_c | |
| mAirSpeedMaxY | dEn_c | |
| makeMtx() | dBaseActor_c | |
| mamefumiEffect(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| MameFumiJumpSet(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| mamefumiSE(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| mAmiLayer | dActor_c | |
| mAngle | dBaseActor_c | |
| mAngle3D | dBaseActor_c | |
| mAreaNo | dActor_c | |
| mAttentionFlags | dActor_c | |
| mAttentionMode | dActor_c | |
| mBc | dActor_c | |
| mBgCollFlags | dActor_c | |
| mBlockHit | dActor_c | |
| mBoyoMng (defined in dEn_c) | dEn_c | |
| mCarryFukidashiPlayerNo | dActor_c | |
| mCarryingFlags | dActor_c | |
| mCc | dActor_c | |
| mCcValue (defined in dEn_c) | dEn_c | |
| mCenterOffs | dBaseActor_c | |
| mCombo | dEn_c | |
| mComboMultiplier | dActor_c | |
| mDeathFallDirection | dEn_c | |
| mDeathInfo | dEn_c | |
| mDeferExecute | fBase_c | protected |
| mDeferRetryCreate | fBase_c | protected |
| mDeleteRequested | fBase_c | protected |
| mDestroyBound | dActor_c | |
| mDirection | dActor_c | |
| mDrawStop | dActor_c | static |
| mDrawStopReq | dActor_c | static |
| mEatBehaviour | dActor_c | |
| mEatenByID | dActor_c | |
| mEatPoints | dActor_c | |
| mEatState | dActor_c | |
| mEventMask | dActor_c | |
| mEventNums | dActor_c | |
| mExecStop | dActor_c | static |
| mExecStopMask | dActor_c | |
| mExecStopReq | dActor_c | static |
| mFlags | dEn_c | |
| mFootAttr1 (defined in dEn_c) | dEn_c | |
| mFootAttr3 (defined in dEn_c) | dEn_c | |
| mFootPush (defined in dEn_c) | dEn_c | |
| mFootPush2 (defined in dEn_c) | dEn_c | |
| mFumiProc (defined in dEn_c) | dEn_c | |
| mGetTrgToSrcDirFunc | dActor_c | static |
| mGroupType | fBase_c | protected |
| mHeap | fBase_c | protected |
| mIceDeathDirection | dEn_c | |
| mIceMng | dEn_c | |
| mInLiquid | dEn_c | |
| mKilledByLiquid | dEn_c | |
| mKind | dActor_c | |
| mLastPos | dBaseActor_c | |
| mLayer | dActor_c | |
| mLifecycleState | fBase_c | protected |
| mLinkActor | dBaseActor_c | private |
| mMatrix | dBaseActor_c | |
| mMaxBound | dActor_c | |
| mMaxFallSpeed | dBaseActor_c | |
| mMaxSpeedF | dBaseActor_c | |
| mMng | fBase_c | protected |
| mNoHitPlayer | dEn_c | |
| mNoRespawn | dActor_c | |
| mPad1 (defined in dEn_c) | dEn_c | |
| mPad2 (defined in dEn_c) | dEn_c | |
| mPad3 (defined in dEn_c) | dEn_c | |
| mParam | fBase_c | |
| mpDeleteVal | dActor_c | |
| mpKindString | dBase_c | protected |
| mPlayerNo | dActor_c | |
| mpNameString | dBase_c | protected |
| mPos | dBaseActor_c | |
| mPosDelta | dBaseActor_c | |
| mPreEatScale | dActor_c | |
| mProcControl | fBase_c | protected |
| mProfName | fBase_c | |
| mpRoot | cOwnerSetMg_c | private |
| mPropelParts | dActor_c | |
| mpSpawnFlags | dActor_c | |
| mpUnusedHelper | fBase_c | protected |
| mRc | dActor_c | |
| mScale | dBaseActor_c | |
| mSearchNearPlayerFunc | dActor_c | static |
| mSpeed | dBaseActor_c | |
| mSpeedF | dBaseActor_c | |
| mSpeedMax | dBaseActor_c | |
| mSpriteSpawnFlags | dActor_c | |
| mStateMgr | dActorMultiState_c | |
| mThrowDirection | dActor_c | |
| mTimer1 | dEn_c | |
| mTimer2 | dEn_c | |
| mTimer3 (defined in dEn_c) | dEn_c | |
| mUniqueID | fBase_c | |
| mUnusedList | fBase_c | protected |
| mVisible | dBaseActor_c | |
| mVisibleAreaOffset | dActor_c | |
| mVisibleAreaSize | dActor_c | |
| normal_collcheck(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | static |
| Normal_VsEnHitCheck(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| Normal_VsPlHitCheck(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| Normal_VsYoshiHitCheck(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| NOT_READY enum value | fBase_c | |
| operator delete(void *) | fBase_c | static |
| operator new(size_t) | fBase_c | static |
| OTHER enum value | fBase_c | |
| PACK_RESULT_e enum name | fBase_c | |
| PlayerCarryCheck(dActor_c *actor) (defined in dEn_c) | dEn_c | |
| PlayerFumiJump(dActor_c *actor, float) (defined in dEn_c) | dEn_c | |
| PlDamageCheck(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| poisonSplashEffect(const mVec3_c &, float) | dEn_c | virtual |
| posMove() (defined in dEn_c) | dEn_c | |
| dActorMultiState_c::posMove(mVec3_c &delta) | dBaseActor_c | |
| postCreate(fBase_c::MAIN_STATE_e status) | dEn_c | virtual |
| postDelete(fBase_c::MAIN_STATE_e status) | dActor_c | virtual |
| postDraw(fBase_c::MAIN_STATE_e status) | dActor_c | virtual |
| postExecute(fBase_c::MAIN_STATE_e status) | dEn_c | virtual |
| preCreate() | dActor_c | virtual |
| preDelete() | dActor_c | virtual |
| preDraw() | dEn_c | virtual |
| preExecute() | dEn_c | virtual |
| PROC_DISABLE_e enum name | fBase_c | |
| quakeAction() | dEn_c | virtual |
| remove(cOwnerSetNd_c *nd, void *owner) | cOwnerSetMg_c | |
| removeCc() | dActor_c | virtual |
| returnAnm_Ice() (defined in dEn_c) | dEn_c | virtual |
| returnState_Ice() (defined in dEn_c) | dEn_c | virtual |
| reviveCc() | dActor_c | virtual |
| ROOT_DISABLE_DRAW enum value | fBase_c | |
| ROOT_DISABLE_EXECUTE enum value | fBase_c | |
| runCreate() | fBase_c | private |
| SCENE enum value | fBase_c | |
| SCREEN_OUT_e enum name | dActor_c | |
| screenCullCheck(const mVec3_c &pos, const sRangeDataF &visibleBound, sRangeDataF destroyBound, u8 areaID) | dActor_c | static |
| searchBaseByProfName(ProfileName profile, const dBase_c *parent) | dBase_c | static |
| searchCarryFukidashiPlayer(int fukidashiAction) | dActor_c | |
| searchNearPlayer(mVec2_c &delta) | dActor_c | |
| searchNearPlayer_Main(mVec2_c &delta, const mVec2_c &pos) | dActor_c | static |
| searchNearPlayerFunc typedef | dActor_c | |
| searchNearPlayerLoop(mVec2_c &delta, const mVec2_c &pos) | dActor_c | static |
| searchNearPlayerNormal(mVec2_c &delta, const mVec2_c &pos) | dActor_c | static |
| setAfterEatScale() | dActor_c | virtual |
| setCarryFall(dActor_c *carryingActor, int collisionDelay) | dActor_c | inlinevirtual |
| setChangePosAngleFunc(int loopType) | dActor_c | static |
| setDamage(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| setDeadMode(dActor_c *actor, int) (defined in dEn_c) | dEn_c | |
| setDeathInfo_Fumi(dActor_c *killedBy, mVec2_c, const sStateIDIf_c &, int) (defined in dEn_c) | dEn_c | |
| setDeathInfo_IceBreak() (defined in dEn_c) | dEn_c | virtual |
| setDeathInfo_IceVanish() (defined in dEn_c) | dEn_c | virtual |
| setDeathInfo_Other(dActor_c *killedBy) (defined in dEn_c) | dEn_c | virtual |
| setDeathInfo_Quake(int) (defined in dEn_c) | dEn_c | virtual |
| setDeathInfo_Smoke(dActor_c *killedBy) (defined in dEn_c) | dEn_c | |
| setDeathInfo_SpinFumi(dActor_c *killedBy, int) (defined in dEn_c) | dEn_c | |
| setDeathInfo_YoshiFumi(dActor_c *killedBy) (defined in dEn_c) | dEn_c | |
| setDeathSound_Fire() (defined in dEn_c) | dEn_c | virtual |
| setDeathSound_HipAttk() (defined in dEn_c) | dEn_c | virtual |
| setDeathSound_Rolling() (defined in dEn_c) | dEn_c | virtual |
| setDeathSound_Slip(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| setDeathSound_Spin() (defined in dEn_c) | dEn_c | virtual |
| setDefaultMaxBound() (defined in dActor_c) | dActor_c | inline |
| setEatGlupDown(dActor_c *eatingActor) | dActor_c | virtual |
| setEatMouth(dActor_c *eatingActor) | dActor_c | virtual |
| setEatSpitOut(dActor_c *) | dEn_c | virtual |
| setEatTongue(dActor_c *) | dEn_c | virtual |
| setEatTongueOff(dActor_c *) | dEn_c | virtual |
| setFumiComboScore(dActor_c *actor) (defined in dEn_c) | dEn_c | |
| setGetTrgToSrcDirFunc(int loopType) | dActor_c | static |
| setIceAnm() (defined in dEn_c) | dEn_c | virtual |
| setKind(u8 kind) | dActor_c | |
| setLoopFunc(int loopType) | dActor_c | static |
| setNicePoint_Death() (defined in dEn_c) | dEn_c | |
| setProcControlFlag(u8 flag) | fBase_c | inlineprotected |
| setSearchNearPlayerFunc(int loopType) | dActor_c | static |
| setSoftLight_Boss(m3d::bmdl_c &mdl) | dActor_c | static |
| setSoftLight_Enemy(m3d::bmdl_c &mdl) | dActor_c | static |
| setSoftLight_Item(m3d::bmdl_c &mdl) | dActor_c | static |
| setSoftLight_Map(m3d::bmdl_c &mdl) | dActor_c | static |
| setSoftLight_MapObj(m3d::bmdl_c &mdl) | dActor_c | static |
| setSoftLight_Player(m3d::bmdl_c &mdl) | dActor_c | static |
| setSpinLiftUpActor(dActor_c *carryingActor) | dActor_c | virtual |
| setTmpCtData(u8 layer) | dActor_c | static |
| setWaterSpeed() (defined in dEn_c) | dEn_c | virtual |
| SKIP_ACTOR_DELETE enum value | dActor_c | |
| SKIP_NONE enum value | dActor_c | |
| SKIP_RIDE_CHECK enum value | dActor_c | |
| SKIP_SCREEN_CHECK enum value | dActor_c | |
| slideComboSE(int multiplier, bool shortCombo) | dActor_c | |
| slipBound(dActor_c *actor) (defined in dEn_c) | dEn_c | |
| sLoadAsyncCallback | fBase_c | protectedstatic |
| smc_CULL_AREA_XLIMIT | dActor_c | static |
| smc_CULL_AREA_YLIMIT | dActor_c | static |
| smc_CULL_XLIMIT | dActor_c | static |
| smc_CULL_YLIMIT | dActor_c | static |
| smc_DEADFALL_GRAVITY (defined in dEn_c) | dEn_c | static |
| smc_DEADFALL_SPINSPEED (defined in dEn_c) | dEn_c | static |
| smc_DEADFALL_YSPEED (defined in dEn_c) | dEn_c | static |
| smc_DEADFALL_YSPEED_MAX (defined in dEn_c) | dEn_c | static |
| smc_FUKIDASHI_RANGE | dActor_c | static |
| smc_NO_HIT_PLAYER_TIMER_DEFAULT | dEn_c | static |
| smc_NO_HIT_PLAYER_TIMER_SPIT_OUT | dEn_c | static |
| smc_WATER_FALLMAXSPD (defined in dEn_c) | dEn_c | static |
| smc_WATER_GRAVITY (defined in dEn_c) | dEn_c | static |
| smc_WATER_ROLL_DEC_RATE (defined in dEn_c) | dEn_c | static |
| smc_WATER_YMAXSPD (defined in dEn_c) | dEn_c | static |
| spinfumiEffect(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| SpinFumiJumpSet(dActor_c *actor) (defined in dEn_c) | dEn_c | |
| SpinFumiScoreSet(dActor_c *actor) (defined in dEn_c) | dEn_c | |
| spinfumiSE(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| STAGE_ACTOR_ENEMY enum value | dActor_c | |
| STAGE_ACTOR_GENERIC enum value | dActor_c | |
| STAGE_ACTOR_KIND_e enum name | dActor_c | |
| STAGE_ACTOR_PLAYER enum value | dActor_c | |
| STAGE_ACTOR_YOSHI enum value | dActor_c | |
| StateID_DieBigFall (defined in dEn_c) | dEn_c | static |
| StateID_DieFall (defined in dEn_c) | dEn_c | static |
| StateID_DieFumi (defined in dEn_c) | dEn_c | static |
| StateID_DieGoal (defined in dEn_c) | dEn_c | static |
| StateID_DieIceVanish (defined in dEn_c) | dEn_c | static |
| StateID_DieOther (defined in dEn_c) | dEn_c | static |
| StateID_DieSmoke (defined in dEn_c) | dEn_c | static |
| StateID_DieYoshiFumi (defined in dEn_c) | dEn_c | static |
| StateID_EatIn (defined in dEn_c) | dEn_c | static |
| StateID_EatNow (defined in dEn_c) | dEn_c | static |
| StateID_EatOut (defined in dEn_c) | dEn_c | static |
| StateID_GegnericMulti | dActorMultiState_c | static |
| StateID_HitSpin (defined in dEn_c) | dEn_c | static |
| StateID_Ice (defined in dEn_c) | dEn_c | static |
| SUCCEEDED enum value | fBase_c | |
| SUCCESS enum value | fBase_c | |
| sUnloadCallback | fBase_c | protectedstatic |
| turnangle_calc(const short *target, const short *delta) (defined in dEn_c) | dEn_c | |
| unloadCallback() | dBase_c | privatestatic |
| vf68(dBg_ctr_c *collider) | dActor_c | inlinevirtual |
| vfb4() | dActor_c | virtual |
| WAITING enum value | fBase_c | |
| WaterCheck(mVec3_c &pos, float h) | dEn_c | |
| WaterLineProc(const mVec3_c &pos, float h) (defined in dEn_c) | dEn_c | |
| waterSplashEffect(const mVec3_c &pos, float size) | dActor_c | virtual |
| yoganSplashEffect(const mVec3_c &, float) | dEn_c | virtual |
| YoshiDamageCheck(dCc_c *self, dCc_c *other) (defined in dEn_c) | dEn_c | virtual |
| yoshifumiEffect(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| YoshiFumiJumpSet(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| YoshiFumiScoreSet(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| yoshifumiSE(dActor_c *actor) (defined in dEn_c) | dEn_c | virtual |
| yoshifumistepSE(dActor_c *actor) (defined in dEn_c) | dEn_c | |
| ~cOwnerSetMg_c() | cOwnerSetMg_c | inline |
| ~dActor_c() | dActor_c | |
| ~dActorMultiState_c() | dActorMultiState_c | |
| ~dBase_c() | dBase_c | virtual |
| ~dBaseActor_c() | dBaseActor_c | protectedvirtual |
| ~dEn_c() | dEn_c | virtual |
| ~fBase_c() | fBase_c | protectedvirtual |