NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Description

Definition at line 6 of file d_enemy_manager.hpp.

Public Member Functions

void breakdownSE (int, const mVec3_c &)
void incQuakeComboCount (int)
void createRevivalBallon (mVec3_c &, int, int)
void demo_ivy_create (mVec3_c *)

Public Attributes

u8 mPad1 [0x138]
int m_138
u8 mPad2 [0x18]
int m_154
u8 mPad3 [0x4]
int m_15c

Static Public Attributes

static dEnemyMng_cm_instance

Member Data Documentation

◆ mPad1

u8 dEnemyMng_c::mPad1[0x138]

Definition at line 13 of file d_enemy_manager.hpp.

◆ m_138

int dEnemyMng_c::m_138

Definition at line 14 of file d_enemy_manager.hpp.

◆ mPad2

u8 dEnemyMng_c::mPad2[0x18]

Definition at line 15 of file d_enemy_manager.hpp.

◆ m_154

int dEnemyMng_c::m_154

Definition at line 16 of file d_enemy_manager.hpp.

◆ mPad3

u8 dEnemyMng_c::mPad3[0x4]

Definition at line 17 of file d_enemy_manager.hpp.

◆ m_15c

int dEnemyMng_c::m_15c

Definition at line 18 of file d_enemy_manager.hpp.

◆ m_instance

dEnemyMng_c* dEnemyMng_c::m_instance
static

Definition at line 20 of file d_enemy_manager.hpp.