NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Description

Definition at line 32 of file d_game_key.hpp.

Public Member Functions

void read ()
short getAccVerticalAngleX (int plNo)
bool checkButtonsDown (s32 i)
bool checkShaking (u32 i)

Static Public Member Functions

static void createInstance (EGG::Heap *heap)

Public Attributes

dGameKeyCore_cmRemocon [4]

Static Public Attributes

static dGameKey_cm_instance

Member Function Documentation

◆ getAccVerticalAngleX()

short dGameKey_c::getAccVerticalAngleX ( int plNo)
inline

Definition at line 38 of file d_game_key.hpp.

◆ checkButtonsDown()

bool dGameKey_c::checkButtonsDown ( s32 i)
inline

Definition at line 43 of file d_game_key.hpp.

◆ checkShaking()

bool dGameKey_c::checkShaking ( u32 i)
inline

Definition at line 47 of file d_game_key.hpp.

Member Data Documentation

◆ mRemocon

dGameKeyCore_c* dGameKey_c::mRemocon[4]

Definition at line 53 of file d_game_key.hpp.

◆ m_instance

dGameKey_c* dGameKey_c::m_instance
static

Definition at line 55 of file d_game_key.hpp.