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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 5 of file d_heap_allocator.hpp.
Public Member Functions | |
| size_t | adjustFrmHeap () |
| EGG::FrmHeap * | createFrmHeap (size_t size, EGG::Heap *parent, const char *name, size_t align) |
| Public Member Functions inherited from mHeapAllocator_c | |
| mHeapAllocator_c () | |
| Constructs a new heap allocator. | |
| virtual | ~mHeapAllocator_c () |
| Destroys the heap allocator. | |
| bool | createFrmHeap (size_t size, EGG::Heap *parent, const char *name, ulong align, mHeap::AllocOptBit_t opt) |
| bool | createFrmHeapToCurrent (size_t size, EGG::Heap *parent, const char *name, ulong align, mHeap::AllocOptBit_t opt) |
| void | destroyHeap () |
| Destroys the underlying heap and replaces it with the dummy heap. | |
| size_t | adjustFrmHeap () |
| size_t | adjustFrmHeapRestoreCurrent () |
| Public Member Functions inherited from mAllocator_c | |
| mAllocator_c () | |
| Constructs a new allocator. | |
| virtual | ~mAllocator_c () |
| Destroys the allocator. | |
| virtual void * | alloc (size_t size) |
| virtual void | free (void *ptr) |
| bool | attach (EGG::Heap *heap, int alignment) |
Additional Inherited Members | |
| Static Public Member Functions inherited from mAllocator_c | |
| static void | init (EGG::Heap *heap) |