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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 4 of file d_heap_allocator.hpp.
Public Member Functions | |
| size_t | adjustFrmHeap () |
| EGG::FrmHeap * | createFrmHeap (size_t size, EGG::Heap *parent, const char *name, size_t align) |
Public Member Functions inherited from mHeapAllocator_c | |
| mHeapAllocator_c () | |
| Constructs a new heap allocator. | |
| virtual | ~mHeapAllocator_c () |
| Destroys the heap allocator. | |
| bool | createHeap (size_t size, EGG::Heap *parent, const char *name, u32 align, u32 opt) |
| bool | createHeapRestoreCurrent (size_t size, EGG::Heap *parent, const char *name, u32 align, u32 opt) |
| void | destroyHeap () |
| destroys the underlying heap and replaces it with the dummy heap; | |
| size_t | adjustFrmHeap () |
| size_t | adjustFrmHeapRestoreCurrent () |
Public Member Functions inherited from mAllocator_c | |
| mAllocator_c () | |
| Constructs a new allocator. | |
| virtual | ~mAllocator_c () |
| Destroys the allocator. | |
| virtual void * | alloc (size_t size) |
| virtual void | free (void *ptr) |
| bool | attach (EGG::Heap *heap, int alignment) |
Public Member Functions inherited from EGG::Allocator | |
| Allocator (Heap *h, long l) | |
| virtual void * | alloc (unsigned long) |
Additional Inherited Members | |
Static Public Member Functions inherited from mAllocator_c | |
| static void | init (EGG::Heap *heap) |
Public Attributes inherited from EGG::Allocator | |
| EGG::Heap * | mpHeap |
| int | mAlign |
Public Attributes inherited from MEMAllocator | |
| const MEMAllocatorFuncs * | funcs |
| MEMiHeapHead * | heap |
| u32 | heapParam1 |
| u32 | heapParam2 |