NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_heap_allocator.hpp
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#pragma once
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#include <game/mLib/m_heap.hpp>
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class
dHeapAllocator_c :
public
mHeapAllocator_c
{
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public
:
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dHeapAllocator_c();
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virtual
~dHeapAllocator_c();
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size_t
adjustFrmHeap();
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EGG::FrmHeap
*createFrmHeap(
size_t
size,
EGG::Heap
*parent,
const
char
*name,
size_t
align);
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};
EGG::FrmHeap
Definition
eggFrmHeap.h:9
EGG::Heap
Definition
eggHeap.h:11
mHeapAllocator_c::mHeapAllocator_c
mHeapAllocator_c()
Constructs a new heap allocator.
Definition
m_allocator.cpp:87
include
game
bases
d_heap_allocator.hpp
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