NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_heap_allocator.hpp
1#pragma once
2#include <game/mLib/m_allocator.hpp>
3#include <game/mLib/m_heap.hpp>
4
5class dHeapAllocator_c : public mHeapAllocator_c {
6public:
7 dHeapAllocator_c();
8 virtual ~dHeapAllocator_c();
9
10 size_t adjustFrmHeap();
11 EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, size_t align);
12};
mHeapAllocator_c()
Constructs a new heap allocator.