NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
d_heap_allocator.hpp
1#pragma once
2#include <game/mLib/m_heap.hpp>
3
4class dHeapAllocator_c : public mHeapAllocator_c {
5public:
6 dHeapAllocator_c();
7 virtual ~dHeapAllocator_c();
8
9 size_t adjustFrmHeap();
10 EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, size_t align);
11};
mHeapAllocator_c()
Constructs a new heap allocator.