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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/bases/d_main.hpp>
A wrapper class for the top-level game loop.
Definition at line 7 of file d_main.hpp.
Static Public Member Functions | |
| static void | Create () |
| The function that initializes the main game loop. | |
| static void | Execute () |
| The function that runs the main game loop. | |
| static void * | main01 (void *) |
| The main function to be run on the main thread. | |
Static Public Attributes | |
| static OSThread | mainThread |
| The main thread for the game. | |
| static s64 | g_InitialTime |
| The startup time of the game. | |
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The function that initializes the main game loop.
Definition at line 12 of file d_main.cpp.
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The function that runs the main game loop.
Definition at line 17 of file d_main.cpp.
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The main function to be run on the main thread.
Definition at line 23 of file d_main.cpp.
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The main thread for the game.
Definition at line 13 of file d_main.hpp.
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The startup time of the game.
Definition at line 14 of file d_main.hpp.