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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 6 of file d_save_mng.hpp.
Public Member Functions | |
| dMj2dGame_c * | getSaveGame (s8) |
| dMj2dGame_c * | getTempGame (s8) |
| bool | isNandBusy () |
| void | calcCRC () |
| void | startNandSave () |
| void | startNandLoad () |
Static Public Member Functions | |
| static void | create (EGG::Heap *heap) |
Public Attributes | |
| u8 | mPad [0x20] |
| dMj2dHeader_c | mHeader |
Static Public Attributes | |
| static dSaveMng_c * | m_instance |
| u8 dSaveMng_c::mPad[0x20] |
Definition at line 17 of file d_save_mng.hpp.
| dMj2dHeader_c dSaveMng_c::mHeader |
Definition at line 18 of file d_save_mng.hpp.
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static |
Definition at line 20 of file d_save_mng.hpp.