NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 5 of file d_wm_bgm_sync.hpp.
Public Member Functions | |
virtual void | execute () |
Public Attributes | |
int | m_04 |
int | m_08 |
bool | m_0c |
bool | m_0d |
bool | m_0e |
u8 | mPad2 [0x8] |
const mAng3_c * | mAngle |
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inline |
Definition at line 7 of file d_wm_bgm_sync.hpp.
int dWmBgmSync_c::m_04 |
Definition at line 15 of file d_wm_bgm_sync.hpp.
int dWmBgmSync_c::m_08 |
Definition at line 16 of file d_wm_bgm_sync.hpp.
bool dWmBgmSync_c::m_0c |
Definition at line 17 of file d_wm_bgm_sync.hpp.
bool dWmBgmSync_c::m_0d |
Definition at line 18 of file d_wm_bgm_sync.hpp.
bool dWmBgmSync_c::m_0e |
Definition at line 19 of file d_wm_bgm_sync.hpp.
u8 dWmBgmSync_c::mPad2[0x8] |
Definition at line 20 of file d_wm_bgm_sync.hpp.
const mAng3_c* dWmBgmSync_c::mAngle |
Definition at line 21 of file d_wm_bgm_sync.hpp.