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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 6 of file d_wm_bgm_sync.hpp.
Public Member Functions | |
| virtual void | execute () |
| float | getAnmRate (float frameCount) |
Public Attributes | |
| int | m_04 |
| int | m_08 |
| bool | m_0c |
| bool | m_0d |
| bool | m_0e |
| u8 | mPad2 [0x8] |
| const s16 * | m_18 |
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inline |
Definition at line 8 of file d_wm_bgm_sync.hpp.
| int dWmBgmSync_c::m_04 |
Definition at line 18 of file d_wm_bgm_sync.hpp.
| int dWmBgmSync_c::m_08 |
Definition at line 19 of file d_wm_bgm_sync.hpp.
| bool dWmBgmSync_c::m_0c |
Definition at line 20 of file d_wm_bgm_sync.hpp.
| bool dWmBgmSync_c::m_0d |
Definition at line 21 of file d_wm_bgm_sync.hpp.
| bool dWmBgmSync_c::m_0e |
Definition at line 22 of file d_wm_bgm_sync.hpp.
| u8 dWmBgmSync_c::mPad2[0x8] |
Definition at line 23 of file d_wm_bgm_sync.hpp.
| const s16* dWmBgmSync_c::m_18 |
Definition at line 24 of file d_wm_bgm_sync.hpp.