NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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dWmEffectManager_c Class Reference

Description

Definition at line 5 of file d_wm_effect_manager.hpp.

Public Types

enum  EffectID_e { WM_EFFECT_ENEMY_DEATH = 0xe }
 

Public Member Functions

int playEffect (int, const mVec3_c *, const mAng3_c *, const mVec3_c *)
 
void endEffect (int)
 

Static Public Attributes

static dWmEffectManager_cm_pInstance
 

Member Enumeration Documentation

◆ EffectID_e

Definition at line 8 of file d_wm_effect_manager.hpp.

Member Function Documentation

◆ playEffect()

int dWmEffectManager_c::playEffect ( int ,
const mVec3_c * ,
const mAng3_c * ,
const mVec3_c *  )

◆ endEffect()

void dWmEffectManager_c::endEffect ( int )

Member Data Documentation

◆ m_pInstance

dWmEffectManager_c* dWmEffectManager_c::m_pInstance
static

Definition at line 17 of file d_wm_effect_manager.hpp.