NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 5 of file d_wm_effect_manager.hpp.
Public Types | |
enum | EffectID_e { WM_EFFECT_ENEMY_DEATH = 0xe } |
Public Member Functions | |
int | playEffect (int, const mVec3_c *, const mAng3_c *, const mVec3_c *) |
void | endEffect (int) |
Static Public Attributes | |
static dWmEffectManager_c * | m_pInstance |
Definition at line 8 of file d_wm_effect_manager.hpp.
void dWmEffectManager_c::endEffect | ( | int | ) |
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static |
Definition at line 17 of file d_wm_effect_manager.hpp.