NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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dWmSeManager_c Class Reference

Description

Definition at line 5 of file d_wm_se_manager.hpp.

Public Types

enum  EffectID_e {
  WM_SE_EMY_CS_ENEMY_BYE = 86 ,
  WM_SE_EMY_CS_MOVE_W1_KURIBO ,
  WM_SE_EMY_CS_MOVE_W2_SANDHALL ,
  WM_SE_EMY_CS_MOVE_W3_ICEBROS ,
  WM_SE_EMY_CS_MOVE_W4_PUKU ,
  WM_SE_EMY_CS_MOVE_W5_PAKKUN ,
  WM_SE_EMY_CS_MOVE_W6_KILLER ,
  WM_SE_EMY_CS_MOVE_W7_JUGEM ,
  WM_SE_EMY_CS_MOVE_W8_BUBBLE_APP ,
  WM_SE_EMY_CS_MOVE_W8_BUBBLE_DISAPP ,
  WM_SE_INVALID = 121
}
 

Public Member Functions

int playSound (int id, int, const mVec3_c &pos, int, int)
 
int playSound (int id, const mVec3_c &pos, int)
 
void endSound (int id)
 

Static Public Attributes

static dWmSeManager_cm_pInstance
 

Member Enumeration Documentation

◆ EffectID_e

Definition at line 8 of file d_wm_se_manager.hpp.

Member Function Documentation

◆ playSound()

int dWmSeManager_c::playSound ( int id,
int ,
const mVec3_c & pos,
int ,
int  )

Member Data Documentation

◆ m_pInstance

dWmSeManager_c* dWmSeManager_c::m_pInstance
static

Definition at line 27 of file d_wm_se_manager.hpp.