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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for m2d::AnmGroup_c, including all inherited members.
| AnmGroupBase_c() (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c | inline |
| create(AnmResV2_c *anmRes, const char *name) (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c | |
| FLAG_e enum name (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c | |
| FLAG_ENABLED enum value (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c | |
| mFlags (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c | |
| mpAnmRes (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c | |
| mpFrameCtrl (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c | |
| mpGroupAnim (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c | |
| setAndUpdate(float frame) (defined in m2d::AnmGroup_c) | m2d::AnmGroup_c | inline |
| setAnmEnable(bool enable) (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c | |
| updateFrame() (defined in m2d::AnmGroupBase_c) | m2d::AnmGroupBase_c |