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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 53 of file animation.hpp.
Public Member Functions | |
| void | setAndUpdate (float frame) |
Public Member Functions inherited from m2d::AnmGroupBase_c | |
| bool | create (AnmResV2_c *anmRes, const char *name) |
| void | setAnmEnable (bool enable) |
| void | updateFrame () |
Additional Inherited Members | |
Public Types inherited from m2d::AnmGroupBase_c | |
| enum | FLAG_e { FLAG_ENABLED = BIT_FLAG(0) } |
Public Attributes inherited from m2d::AnmGroupBase_c | |
| FrameCtrl_c * | mpFrameCtrl |
| AnmResV2_c * | mpAnmRes |
| GroupAnimTransform_s * | mpGroupAnim |
| u8 | mFlags |
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inline |
Definition at line 55 of file animation.hpp.