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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 54 of file animation.hpp.
Public Member Functions | |
| void | play () |
| void | setStart () |
| void | setLast () |
| void | setEnd () |
| void | setAndUpdate (float frame) |
| Public Member Functions inherited from m2d::AnmGroupBase_c | |
| AnmGroupBase_c (FrameCtrl_c *fc) | |
| bool | create (AnmResV2_c *anmRes, const char *groupName) |
| void | setAnmEnable (bool enable) |
| void | updateFrame () |
Public Attributes | |
| FrameCtrl_c | mFrameCtrl |
| Public Attributes inherited from m2d::AnmGroupBase_c | |
| FrameCtrl_c * | mpFrameCtrl |
| AnmResV2_c * | mpAnmRes |
| GroupAnimTransform_s * | mpGroupAnim |
| u8 | mFlags |
Additional Inherited Members | |
| Public Types inherited from m2d::AnmGroupBase_c | |
| enum | FLAG_e { FLAG_ENABLED = BIT_FLAG(0) } |
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inline |
Definition at line 56 of file animation.hpp.
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inline |
Definition at line 63 of file animation.hpp.
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inline |
Definition at line 64 of file animation.hpp.
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inline |
Definition at line 65 of file animation.hpp.
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inline |
Definition at line 66 of file animation.hpp.
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inline |
Definition at line 67 of file animation.hpp.
| FrameCtrl_c m2d::AnmGroup_c::mFrameCtrl |
Definition at line 69 of file animation.hpp.