NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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This is the complete list of members for m3d::anmTexPat_c, including all inherited members.
anmType_e enum name | m3d::banm_c | |
banm_c() (defined in m3d::banm_c) | m3d::banm_c | inline |
checkFrame(float frame, long idx) const (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
children (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
create(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmTexPat anmTexPat, mAllocator_c *allocator, size_t *objSize, long count) (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
createAllocator(mAllocator_c *allocator, size_t *size) (defined in m3d::banm_c) | m3d::banm_c | |
getFrame(long idx) const (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
getFrame() const (defined in m3d::banm_c) | m3d::banm_c | |
getFrameMax(long idx) const (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
getFrameStart(long idx) const (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
getObj() (defined in m3d::banm_c) | m3d::banm_c | inline |
getRate(long idx) const (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
getRate() const (defined in m3d::banm_c) | m3d::banm_c | |
getType(void) const (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | inlinevirtual |
heapCost(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmTexPat anmTexPat, long count, bool calcAligned) (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | static |
IsBound() const (defined in m3d::banm_c) | m3d::banm_c | |
isStop(long idx) const (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
mAllocator (defined in m3d::banm_c) | m3d::banm_c | protected |
mpHeap (defined in m3d::banm_c) | m3d::banm_c | protected |
mpObj (defined in m3d::banm_c) | m3d::banm_c | protected |
play() (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | virtual |
play(long idx) (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
releaseAnm(long idx) (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
remove() (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | virtual |
setAnm(m3d::bmdl_c &mdl, nw4r::g3d::ResAnmTexPat anmTexPat, long idx, m3d::playMode_e playMode) (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
setFrame(float frame, long idx) (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
setFrameOnly(float frame) (defined in m3d::banm_c) | m3d::banm_c | |
setPlayMode(m3d::playMode_e playMode, long idx) (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
setRate(float rate, long idx) (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | |
setRate(float rate) (defined in m3d::banm_c) | m3d::banm_c | |
sHeapAlignment | m3d::banm_c | privatestatic |
TYPE_ANM_CHR enum value (defined in m3d::banm_c) | m3d::banm_c | |
TYPE_ANM_MAT_CLR enum value (defined in m3d::banm_c) | m3d::banm_c | |
TYPE_ANM_OTHER enum value | m3d::banm_c | |
TYPE_ANM_TEX_PAT enum value (defined in m3d::banm_c) | m3d::banm_c | |
TYPE_ANM_TEX_SRT enum value (defined in m3d::banm_c) | m3d::banm_c | |
TYPE_ANM_VIS enum value (defined in m3d::banm_c) | m3d::banm_c | |
~anmTexPat_c() (defined in m3d::anmTexPat_c) | m3d::anmTexPat_c | virtual |
~banm_c() (defined in m3d::banm_c) | m3d::banm_c | virtual |