NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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m3d::anmTexPat_c Member List

This is the complete list of members for m3d::anmTexPat_c, including all inherited members.

anmType_e enum namem3d::banm_c
banm_c() (defined in m3d::banm_c)m3d::banm_cinline
checkFrame(float frame, long idx) const (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
children (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
create(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmTexPat anmTexPat, mAllocator_c *allocator, size_t *objSize, long count) (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
createAllocator(mAllocator_c *allocator, size_t *size) (defined in m3d::banm_c)m3d::banm_c
getFrame(long idx) const (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
getFrame() const (defined in m3d::banm_c)m3d::banm_c
getFrameMax(long idx) const (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
getFrameStart(long idx) const (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
getObj() (defined in m3d::banm_c)m3d::banm_cinline
getRate(long idx) const (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
getRate() const (defined in m3d::banm_c)m3d::banm_c
getType(void) const (defined in m3d::anmTexPat_c)m3d::anmTexPat_cinlinevirtual
heapCost(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmTexPat anmTexPat, long count, bool calcAligned) (defined in m3d::anmTexPat_c)m3d::anmTexPat_cstatic
IsBound() const (defined in m3d::banm_c)m3d::banm_c
isStop(long idx) const (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
mAllocator (defined in m3d::banm_c)m3d::banm_cprotected
mpHeap (defined in m3d::banm_c)m3d::banm_cprotected
mpObj (defined in m3d::banm_c)m3d::banm_cprotected
play() (defined in m3d::anmTexPat_c)m3d::anmTexPat_cvirtual
play(long idx) (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
releaseAnm(long idx) (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
remove() (defined in m3d::anmTexPat_c)m3d::anmTexPat_cvirtual
setAnm(m3d::bmdl_c &mdl, nw4r::g3d::ResAnmTexPat anmTexPat, long idx, m3d::playMode_e playMode) (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
setFrame(float frame, long idx) (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
setFrameOnly(float frame) (defined in m3d::banm_c)m3d::banm_c
setPlayMode(m3d::playMode_e playMode, long idx) (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
setRate(float rate, long idx) (defined in m3d::anmTexPat_c)m3d::anmTexPat_c
setRate(float rate) (defined in m3d::banm_c)m3d::banm_c
sHeapAlignmentm3d::banm_cprivatestatic
TYPE_ANM_CHR enum value (defined in m3d::banm_c)m3d::banm_c
TYPE_ANM_MAT_CLR enum value (defined in m3d::banm_c)m3d::banm_c
TYPE_ANM_OTHER enum valuem3d::banm_c
TYPE_ANM_TEX_PAT enum value (defined in m3d::banm_c)m3d::banm_c
TYPE_ANM_TEX_SRT enum value (defined in m3d::banm_c)m3d::banm_c
TYPE_ANM_VIS enum value (defined in m3d::banm_c)m3d::banm_c
~anmTexPat_c() (defined in m3d::anmTexPat_c)m3d::anmTexPat_cvirtual
~banm_c() (defined in m3d::banm_c)m3d::banm_cvirtual