NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
Definition at line 111 of file g3d_state.h.
Public Member Functions | |
virtual void | operator() (IndTexMtxInfo *pInfo)=0 |
virtual void | Reset ()=0 |
virtual void | SetNrmMapMtx (GXIndTexMtxID id, const math::VEC3 *pLightVec, const math::MTX34 *pNrmMtx, ResMatMiscData::IndirectMethod method)=0 |
|
inlinevirtual |
Definition at line 115 of file g3d_state.h.