NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 16 of file g3d_obj.hpp.
Classes | |
struct | ResNameDataT |
struct | TypeObj |
Public Types | |
enum | G3dProcOp { G3DPROC_CALC_WORLD = 1 , G3DPROC_CALC_MAT , G3DPROC_CALC_VTX , G3DPROC_CALC_VIEW , G3DPROC_GATHER_SCNOBJ , G3DPROC_DRAW_OPA , G3DPROC_DRAW_XLU , G3DPROC_UPDATEFRAME , G3DPROC_CHILD_DETACHED = 0x00010001 , G3DPROC_ATTACHED , G3DPROC_DETACHED , G3DPROC_SORT } |
The possible G3D process operations. More... | |
enum | G3dProcParam { G3DPROCPARAM_CALC_WORLD_SCNOBJMTX_NOUPDATE = BIT_FLAG(0) , G3DPROCPARAM_SORT_ZSORT = BIT_FLAG(-1) , G3DPROCPARAM_SORT_SORT = BIT_FLAG(0) , G3DPROCPARAM_SORT_SORT_WITHFUNC = BIT_FLAG(1) } |
Additional parameters for G3D process operations. More... | |
Public Member Functions | |
virtual bool | IsDerivedFrom (G3dObj::TypeObj) const |
virtual void | G3dProc (ulong proc, ulong param, void *info)=0 |
virtual const TypeObj | GetTypeObj () |
virtual const char * | GetTypeName () |
void | Destroy () |
void | DetachFromParent () |
Static Public Member Functions | |
template<typename DerivedType, typename Type> | |
static DerivedType * | DynamicCast (Type *obj) |
Private Member Functions | |
NW4R_G3D_TYPE_OBJ_DECL (G3dObj) | |
The possible G3D process operations.
Enumerator | |
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G3DPROC_CALC_WORLD | Calculates the world transform matrix. |
G3DPROC_CALC_MAT | Calculates the material settings. |
G3DPROC_CALC_VTX | Performs vertex array calculations. |
G3DPROC_CALC_VIEW | Calculates the view transform matrix. A pointer to the camera matrix (MTX34) must be passed to the processing function. |
G3DPROC_GATHER_SCNOBJ | Gathers the ScnObj to be rendered. |
G3DPROC_DRAW_OPA | Draws the material specified as OPA. |
G3DPROC_DRAW_XLU | Draws the material specified as XLU. |
G3DPROC_UPDATEFRAME | Calls the UpdateFrame member function for all animation objects. |
G3DPROC_CHILD_DETACHED | The child is about to be detached. |
G3DPROC_ATTACHED | A parent has been attached. |
G3DPROC_DETACHED | The child has been detached from the parent. |
G3DPROC_SORT | Sorts the gathered ScnObj. |
Definition at line 41 of file g3d_obj.hpp.
Additional parameters for G3D process operations.
Enumerator | |
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G3DPROCPARAM_CALC_WORLD_SCNOBJMTX_NOUPDATE | Will not update the world conversion matrix of the ScnObj. |
G3DPROCPARAM_SORT_ZSORT | Use ScnRoot::ZSort() for sorting. |
G3DPROCPARAM_SORT_SORT | Use ScnRoot::Sort() for sorting. |
G3DPROCPARAM_SORT_SORT_WITHFUNC | Use ScnRoot::Sort(FuncLess, FuncLess) for sorting. |
Definition at line 62 of file g3d_obj.hpp.
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inlinestatic |
Definition at line 82 of file g3d_obj.hpp.