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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 301 of file g3d_resmat.h.
Public Member Functions | |
| NW4R_G3D_RESOURCE_FUNC_DEF_EX (ResMatChan, ResChanData) | |
| ResMatChan | CopyTo (void *pDst) const |
| bool | GXGetChanMatColor (GXChannelID id, GXColor *pColor) const |
| void | GXSetChanMatColor (GXChannelID id, GXColor color) |
| bool | GXGetChanAmbColor (GXChannelID id, GXColor *pColor) const |
| void | GXSetChanAmbColor (GXChannelID id, GXColor color) |
| bool | GXGetChanCtrl (GXChannelID id, GXBool *pEnable, GXColorSrc *pAmbSrc, GXColorSrc *pMatSrc, GXLightID *pLightMask, GXDiffuseFn *pDiffuseFn, GXAttnFn *pAttnFn) const |
| void | GXSetChanCtrl (GXChannelID id, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc, GXLightID lightMask, GXDiffuseFn diffuseFn, GXAttnFn attnFn) |
| void | EndEdit () |
Public Member Functions inherited from nw4r::g3d::ResCommon< ResChanData > | |
| ResCommon (void *pData) | |
| ResCommon (const void *pData) | |
| bool | IsValid () const |
| ResChanData * | ptr () |
| const ResChanData * | ptr () const |
| ResChanData & | ref () |
| const ResChanData & | ref () const |
| ResChanData * | ofs_to_ptr_raw (s32 ofs) |
| const ResChanData * | ofs_to_ptr_raw (s32 ofs) const |
| ResChanData * | ofs_to_ptr (s32 ofs) |
| const ResChanData * | ofs_to_ptr (s32 ofs) const |
| ResChanData | ofs_to_obj (s32 ofs) |
| const ResChanData | ofs_to_obj (s32 ofs) const |
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inline |
Definition at line 320 of file g3d_resmat.h.