NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
Definition at line 25 of file lyt_material.hpp.
Public Member Functions | |
void | setTev (int index, GXColorS10 color) |
Public Attributes | |
ut::detail::LinkListImpl | mAnimList |
GXColorS10 | mTevCols [3] |
nw4r::ut::Color | mTevKCols [4] |
u32 | mGXMemCap |
u32 | mGXMemNum |
void * | mpGXMem |
char | mName [21] |
bool | mbUserAllocated |
|
inline |
Definition at line 38 of file lyt_material.hpp.
ut::detail::LinkListImpl nw4r::lyt::Material::mAnimList |
Definition at line 29 of file lyt_material.hpp.
GXColorS10 nw4r::lyt::Material::mTevCols[3] |
Definition at line 30 of file lyt_material.hpp.
nw4r::ut::Color nw4r::lyt::Material::mTevKCols[4] |
Definition at line 31 of file lyt_material.hpp.
u32 nw4r::lyt::Material::mGXMemCap |
Definition at line 32 of file lyt_material.hpp.
u32 nw4r::lyt::Material::mGXMemNum |
Definition at line 33 of file lyt_material.hpp.
void* nw4r::lyt::Material::mpGXMem |
Definition at line 34 of file lyt_material.hpp.
char nw4r::lyt::Material::mName[21] |
Definition at line 35 of file lyt_material.hpp.
bool nw4r::lyt::Material::mbUserAllocated |
Definition at line 36 of file lyt_material.hpp.