NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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sFStateStateMgr_c< T, Method1, Method2 > Member List

This is the complete list of members for sFStateStateMgr_c< T, Method1, Method2 >, including all inherited members.

changeState(const sStateIDIf_c &newState)sStateStateMgr_c< T, sFStateMgr_c, Method1, Method2 >inlinevirtual
executeState()sStateStateMgr_c< T, sFStateMgr_c, Method1, Method2 >inlinevirtual
finalizeState()sStateStateMgr_c< T, sFStateMgr_c, Method1, Method2 >inlinevirtual
getNewStateID() constsStateStateMgr_c< T, sFStateMgr_c, Method1, Method2 >inlinevirtual
getOldStateID() constsStateStateMgr_c< T, sFStateMgr_c, Method1, Method2 >inlinevirtual
getState() constsStateStateMgr_c< T, sFStateMgr_c, Method1, Method2 >inlinevirtual
getStateID() constsStateStateMgr_c< T, sFStateMgr_c, Method1, Method2 >inlinevirtual
initializeState()sStateStateMgr_c< T, sFStateMgr_c, Method1, Method2 >inlinevirtual
refreshState()sStateStateMgr_c< T, sFStateMgr_c, Method1, Method2 >inlinevirtual
sFStateStateMgr_c(T &owner, const sStateIDIf_c &initializeState) (defined in sFStateStateMgr_c< T, Method1, Method2 >)sFStateStateMgr_c< T, Method1, Method2 >inline
~sStateMgrIf_c() (defined in sStateMgrIf_c)sStateMgrIf_cinlinevirtual