2#include <game/bases/d_a_player_base.hpp>
3#include <game/bases/d_yoshi_mdl.hpp>
16 int getFruitCount()
const {
return mFruitCount; }
18 bool checkRideOffAble();
19 void setRideOffPlayer();
20 bool getTongueTipMtx(
mMtx_c *mtx);
23 void getMouthMtx(
mMtx_c *mtx);
24 daPlBase_c *getPlayerRideOn()
const;
The player class for Mario, Luigi and the Toads.
bool fn_8014eb70(dAcPy_c *player, int)
bool fn_8014f030(dAcPy_c *player)