NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
Go to the source code of this file.
Functions | |
void | dAudio::requestStartScene (ProfileName sceneProf) |
Sets up game audio for the given scene. | |
void | dAudio::prepareSceneSnd () |
void | dAudio::destroySceneSnd () |
void | dAudio::setNextScene (ProfileName prof, unsigned long bgmIndex) |
void | dAudio::pauseOffGameWithReset () |
void dAudio::requestStartScene | ( | ProfileName | sceneProf | ) |
Sets up game audio for the given scene.
void dAudio::prepareSceneSnd | ( | ) |
void dAudio::destroySceneSnd | ( | ) |
void dAudio::pauseOffGameWithReset | ( | ) |