NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Go to the source code of this file.
Macros | |
#define | OPTIONS_YES_NO { true, true, false } |
#define | OPTIONS_OK { false, false, true } |
Functions | |
STATE_DEFINE (dYesNoWindow_c, InitWait) | |
STATE_DEFINE (dYesNoWindow_c, OpenAnimeEndWait) | |
STATE_DEFINE (dYesNoWindow_c, ButtonOnStageAnimeEndWait) | |
STATE_DEFINE (dYesNoWindow_c, ButtonChangeAnimeEndWait) | |
STATE_DEFINE (dYesNoWindow_c, SelectWait) | |
STATE_DEFINE (dYesNoWindow_c, HitAnimeEndWait) | |
STATE_DEFINE (dYesNoWindow_c, ClouseAnimeEndWait) | |
STATE_DEFINE (dYesNoWindow_c, HitAnimeAfterWait) | |
BASE_PROFILE (YES_NO_WINDOW, dYesNoWindow_c) | |
Variables | |
static const int | MainMsgIDs [] |
The prompt message for each type. | |
static const bool | PicVisible [][3] |
Which buttons are visible in the Yes/No window. | |
static const int | StartingCursorPositions [] |
Starting cursor positions for the Yes/No window. | |
const int | SoundEffects [] = { SE_SYS_BACK, SE_SYS_DECIDE, SE_SYS_CURSOR, SE_SYS_DIALOGUE_IN } |
#define OPTIONS_YES_NO { true, true, false } |
Definition at line 195 of file d_yes_no_window.cpp.
#define OPTIONS_OK { false, false, true } |
Definition at line 196 of file d_yes_no_window.cpp.
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static |
The prompt message for each type.
Definition at line 163 of file d_yes_no_window.cpp.
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static |
Which buttons are visible in the Yes/No window.
Definition at line 199 of file d_yes_no_window.cpp.
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static |
Starting cursor positions for the Yes/No window.
Definition at line 232 of file d_yes_no_window.cpp.
const int SoundEffects[] = { SE_SYS_BACK, SE_SYS_DECIDE, SE_SYS_CURSOR, SE_SYS_DIALOGUE_IN } |
Definition at line 264 of file d_yes_no_window.cpp.