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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Go to the source code of this file.
Macros | |
| #define | OPTIONS_YES_NO { true, true, false } |
| #define | OPTIONS_OK { false, false, true } |
Functions | |
| void * | dYesNoWindow_c_classInit () |
Variables | |
| fProfile::fBaseProfile_c | g_profile_YES_NO_WINDOW = { &dYesNoWindow_c_classInit, fProfile::YES_NO_WINDOW, fProfile::DRAW_ORDER::YES_NO_WINDOW } |
| static const int | MainMsgIDs [dYesNoWindow_c::WINDOW_TYPE_COUNT] |
| The prompt message for each type. | |
| static const bool | PicVisible [dYesNoWindow_c::WINDOW_TYPE_COUNT][dYesNoWindow_c::POS_COUNT] |
| Which buttons are visible in the Yes/No window. | |
| static const int | StartingCursorPositions [dYesNoWindow_c::WINDOW_TYPE_COUNT] |
| Starting cursor positions for the Yes/No window. | |
| const int | SoundEffects [] = { SE_SYS_BACK, SE_SYS_DECIDE, SE_SYS_CURSOR, SE_SYS_DIALOGUE_IN } |
| #define OPTIONS_YES_NO { true, true, false } |
Definition at line 220 of file d_yes_no_window.cpp.
| #define OPTIONS_OK { false, false, true } |
Definition at line 221 of file d_yes_no_window.cpp.
| void * dYesNoWindow_c_classInit | ( | ) |
Definition at line 24 of file d_yes_no_window.cpp.
| fProfile::fBaseProfile_c g_profile_YES_NO_WINDOW = { &dYesNoWindow_c_classInit, fProfile::YES_NO_WINDOW, fProfile::DRAW_ORDER::YES_NO_WINDOW } |
Definition at line 24 of file d_yes_no_window.cpp.
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The prompt message for each type.
Definition at line 188 of file d_yes_no_window.cpp.
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Which buttons are visible in the Yes/No window.
Definition at line 224 of file d_yes_no_window.cpp.
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Starting cursor positions for the Yes/No window.
Definition at line 257 of file d_yes_no_window.cpp.
| const int SoundEffects[] = { SE_SYS_BACK, SE_SYS_DECIDE, SE_SYS_CURSOR, SE_SYS_DIALOGUE_IN } |
Definition at line 289 of file d_yes_no_window.cpp.