NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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d_yes_no_window.cpp File Reference

Go to the source code of this file.

Macros

#define OPTIONS_YES_NO   { true, true, false }
#define OPTIONS_OK   { false, false, true }

Functions

void * dYesNoWindow_c_classInit ()

Variables

fProfile::fBaseProfile_c g_profile_YES_NO_WINDOW = { &dYesNoWindow_c_classInit, fProfile::YES_NO_WINDOW, fProfile::DRAW_ORDER::YES_NO_WINDOW }
static const int MainMsgIDs [dYesNoWindow_c::WINDOW_TYPE_COUNT]
 The prompt message for each type.
static const bool PicVisible [dYesNoWindow_c::WINDOW_TYPE_COUNT][dYesNoWindow_c::POS_COUNT]
 Which buttons are visible in the Yes/No window.
static const int StartingCursorPositions [dYesNoWindow_c::WINDOW_TYPE_COUNT]
 Starting cursor positions for the Yes/No window.
const int SoundEffects [] = { SE_SYS_BACK, SE_SYS_DECIDE, SE_SYS_CURSOR, SE_SYS_DIALOGUE_IN }

Macro Definition Documentation

◆ OPTIONS_YES_NO

#define OPTIONS_YES_NO   { true, true, false }

Definition at line 220 of file d_yes_no_window.cpp.

◆ OPTIONS_OK

#define OPTIONS_OK   { false, false, true }

Definition at line 221 of file d_yes_no_window.cpp.

Function Documentation

◆ dYesNoWindow_c_classInit()

void * dYesNoWindow_c_classInit ( )

Definition at line 24 of file d_yes_no_window.cpp.

Variable Documentation

◆ g_profile_YES_NO_WINDOW

fProfile::fBaseProfile_c g_profile_YES_NO_WINDOW = { &dYesNoWindow_c_classInit, fProfile::YES_NO_WINDOW, fProfile::DRAW_ORDER::YES_NO_WINDOW }

Definition at line 24 of file d_yes_no_window.cpp.

◆ MainMsgIDs

const int MainMsgIDs[dYesNoWindow_c::WINDOW_TYPE_COUNT]
static

The prompt message for each type.

Definition at line 188 of file d_yes_no_window.cpp.

◆ PicVisible

const bool PicVisible[dYesNoWindow_c::WINDOW_TYPE_COUNT][dYesNoWindow_c::POS_COUNT]
static

Which buttons are visible in the Yes/No window.

Definition at line 224 of file d_yes_no_window.cpp.

◆ StartingCursorPositions

const int StartingCursorPositions[dYesNoWindow_c::WINDOW_TYPE_COUNT]
static

Starting cursor positions for the Yes/No window.

Definition at line 257 of file d_yes_no_window.cpp.

◆ SoundEffects

const int SoundEffects[] = { SE_SYS_BACK, SE_SYS_DECIDE, SE_SYS_CURSOR, SE_SYS_DIALOGUE_IN }

Definition at line 289 of file d_yes_no_window.cpp.