NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <game/framework/f_profile.hpp>
A set of basic information needed to construct a generic base.
Definition at line 53 of file f_profile.hpp.
Public Attributes | |
void *(* | mpClassInit )() |
The constructor function. | |
u16 | mExecuteOrder |
The execution priority of the base. Lower values mean higher priority. | |
u16 | mDrawOrder |
The draw priority of the base. Lower values mean higher priority. | |
void *(* fProfile::fBaseProfile_c::mpClassInit) () |
The constructor function.
Definition at line 54 of file f_profile.hpp.
u16 fProfile::fBaseProfile_c::mExecuteOrder |
The execution priority of the base. Lower values mean higher priority.
Definition at line 55 of file f_profile.hpp.
u16 fProfile::fBaseProfile_c::mDrawOrder |
The draw priority of the base. Lower values mean higher priority.
Definition at line 56 of file f_profile.hpp.