|
NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
#include <game/framework/f_profile.hpp>
A set of basic information needed to construct a generic base.
Definition at line 53 of file f_profile.hpp.
Public Attributes | |
| void *(* | mpClassInit )() |
| The constructor function. | |
| u16 | mExecuteOrder |
| The execution priority of the base. Lower values mean higher priority. | |
| u16 | mDrawOrder |
| The draw priority of the base. Lower values mean higher priority. | |
| void *(* fProfile::fBaseProfile_c::mpClassInit) () |
The constructor function.
Definition at line 54 of file f_profile.hpp.
| u16 fProfile::fBaseProfile_c::mExecuteOrder |
The execution priority of the base. Lower values mean higher priority.
Definition at line 55 of file f_profile.hpp.
| u16 fProfile::fBaseProfile_c::mDrawOrder |
The draw priority of the base. Lower values mean higher priority.
Definition at line 56 of file f_profile.hpp.