NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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g3d_init.h
1#ifndef NW4R_G3D_INIT_H
2#define NW4R_G3D_INIT_H
3#include <nw4r/types_nw4r.h>
4
5#include <revolution/OS.h>
6
7namespace nw4r {
8namespace g3d {
9
10void G3dInit(bool enableLockedCache);
11void G3dReset();
12
13} // namespace g3d
14} // namespace nw4r
15
16#endif
3D graphics drawing library.
Definition g3d_3dsmax.h:10