3#include <nw4r/types_nw4r.h>
5#include <nw4r/g3d/res/g3d_resanmtexsrt.h>
14bool CalcTexMtx_Maya(math::MTX34* pMtx,
bool set,
const TexSrt& rSrt,
17ulong CalcWorldMtx_Maya_SSC_Apply(math::MTX34* pW, math::VEC3* pS,
18 const math::MTX34* pW1,
const math::VEC3* pS1,
19 ulong attr,
const ChrAnmResult* pResult);
3D graphics drawing library.