3#include <nw4r/types_nw4r.h> 
    5#include <nw4r/g3d/res/g3d_resanmtexsrt.h> 
   14bool CalcTexMtx_Maya(math::MTX34* pMtx, 
bool set, 
const TexSrt& rSrt,
 
   17ulong CalcWorldMtx_Maya_SSC_Apply(math::MTX34* pW, math::VEC3* pS,
 
   18                                const math::MTX34* pW1, 
const math::VEC3* pS1,
 
   19                                ulong attr, 
const ChrAnmResult* pResult);
 
3D graphics drawing library.