NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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g3d_state.hpp
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#pragma once
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#include <lib/rvl/gx/GX.h>
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namespace
nw4r {
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namespace
g3d
{
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class
G3DState {
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public
:
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static
void
SetRenderModeObj(
const
GXRenderModeObj &);
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};
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}
// namespace g3d
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}
// namespace nw4r
nw4r::g3d
3D graphics drawing library.
Definition
docgroup.h:10
include
lib
nw4r
g3d
g3d_state.hpp
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