NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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g3d_tmem.h
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#ifndef NW4R_G3D_PLATFORM_TMEM_H
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#define NW4R_G3D_PLATFORM_TMEM_H
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#include <nw4r/types_nw4r.h>
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namespace
nw4r {
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namespace
g3d
{
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namespace
tmem {
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// TODO: Naming
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enum
TMemLayout {
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TMEM_LAYOUT_NONE,
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TMEM_LAYOUT_1,
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TMEM_LAYOUT_2,
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TMEM_LAYOUT_3
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};
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void
SetTMemLayout(TMemLayout layout);
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}
// namespace tmem
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}
// namespace g3d
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}
// namespace nw4r
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#endif
nw4r::g3d
3D graphics drawing library.
Definition
g3d_3dsmax.h:10
include
lib
nw4r
g3d
platform
g3d_tmem.h
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