NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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docgroup.h
1#pragma once
2// [This header file defines documentation groups for better categorization]
3
4namespace nw4r {
5
6/// @addtogroup nw4r
7/// @{
8
9/// @brief 3D graphics drawing library.
10namespace g3d {}
11
12/// @brief 2D graphics drawing library.
13namespace lyt {}
14
15/// @brief Math library.
16namespace math {}
17
18/// @brief Debugging library which includes various utilities used by the rest of nw4r.
19namespace ut {}
20
21/// @}
22} // namespace nw4r
23
24/// @defgroup nw4r NW4R
25/// @brief A middleware library providing utilities for graphics, audio and text rendering, disc reading,
26/// debugging and more.
27/// @details It includes several proprietary file formats and associated export tools. NW4R is written
28/// in C++ and could be used by third-party developers upon request.
3D graphics drawing library.
Definition docgroup.h:10
2D graphics drawing library.
Math library.
Definition docgroup.h:16
Debugging library which includes various utilities used by the rest of nw4r.
Definition list.cpp:4