NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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docgroup.h
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#pragma once
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// [This header file defines documentation groups for better categorization]
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namespace
nw4r {
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/// @addtogroup nw4r
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/// @{
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/// @brief 3D graphics drawing library.
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namespace
g3d
{}
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/// @brief 2D graphics drawing library.
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namespace
lyt
{}
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/// @brief Math library.
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namespace
math
{}
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/// @brief Debugging library which includes various utilities used by the rest of nw4r.
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namespace
ut
{}
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/// @}
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}
// namespace nw4r
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/// @defgroup nw4r NW4R
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/// @brief A middleware library providing utilities for graphics, audio and text rendering, disc reading,
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/// debugging and more.
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/// @details It includes several proprietary file formats and associated export tools. NW4R is written
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/// in C++ and could be used by third-party developers upon request.
nw4r::g3d
3D graphics drawing library.
Definition
docgroup.h:10
nw4r::lyt
2D graphics drawing library.
Definition
_dummy_classes.hpp:9
nw4r::math
Math library.
Definition
docgroup.h:16
nw4r::ut
Debugging library which includes various utilities used by the rest of nw4r.
Definition
list.cpp:4
include
lib
nw4r
docgroup.h
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