NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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scn_leaf.hpp
1#pragma once
2
3#include <lib/nw4r/g3d/scn_obj.hpp>
4
5namespace nw4r {
6namespace g3d {
7
8class ScnLeaf : public ScnObj {
9public:
10 nw4r::math::VEC3 mScale;
11
12 void SetScale(float x, float y, float z) { mScale.x = x; mScale.y = y; mScale.z = z; }
13 void SetScale(const nw4r::math::VEC3 &scale) { mScale = scale; }
14
15 NW4R_G3D_TYPE_OBJ_DECL(ScnLeaf);
16};
17
18} // namespace g3d
19} // namespace nw4r
3D graphics drawing library.
Definition docgroup.h:10
A three-dimensional floating point vector.
Definition vec.hpp:22