NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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lyt_draw_info.hpp
1#pragma once
2#include <types.h>
3#include <lib/nw4r/math/vec.hpp>
4#include <lib/nw4r/math/mtx.hpp>
5#include <lib/nw4r/ut/rect.hpp>
6
7namespace nw4r {
8namespace lyt {
9
10class DrawInfo {
11public:
12 DrawInfo();
13 virtual ~DrawInfo();
14
15private:
16 math::MTX34 mMtx;
17 ut::Rect mViewRect;
18 math::VEC2 mRelativeScale;
19 float mAlpha;
20 u8 mFlags;
21};
22
23} // namespace lyt
24} // namespace nw4r
A 3x4 matrix.
Definition mtx.hpp:7
A two-dimensional floating point vector.
Definition vec.hpp:7