2#include <game/mLib/m_fader_base.hpp>
10 virtual ~mColorFader_c();
virtual int calc()
Calculates the fader at the current frame.
virtual void draw()
Draws the fader.
u8 mAspectRatio
The screen's aspect ratio. 0 = 4:3, 1 = 16:9.
virtual void setStatus(EStatus status)
Sets the fader's status.
mFaderBase_c(const mColor &color, EStatus status)
Constructs a new fader.
EStatus
The fader's status.