2#include <game/mLib/m_fader_base.hpp>
Base fader implementation.
virtual EStatus getStatus() const
Gets the fader's status.
EStatus
The fader's status.
static mFaderBase_c * mFader
The fader currently in use.
static bool setFader(mFaderBase_c *fader)
Sets the fader to be used.
static bool isStatus(mFaderBase_c::EStatus status)
Checks if the current fader's status matches status .
static void draw()
Draws the current fader.