NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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res_file.h
1
#pragma once
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namespace
nw4r {
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namespace
g3d {
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class
ResFile
{
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public
:
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ResFile
(
void
*p =
nullptr
) : data(p) {}
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bool
CheckRevision()
const
;
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void
Init();
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void
Bind(
ResFile
);
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void
*data;
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};
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}
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}
nw4r::g3d::ResFile
Definition
res_file.h:5
include
lib
nw4r
g3d
res_file.h
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