NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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state.hpp File Reference

Go to the source code of this file.

Namespaces

namespace  nw4r::g3d
 3D graphics drawing library.
 

Functions

void nw4r::g3d::G3DState::Invalidate (ulong flag)
 Invalidates the state recorded within the G3D library, depending on the flag. See G3DState::InvalidateFlag.
 

Function Documentation

◆ Invalidate()

void nw4r::g3d::G3DState::Invalidate ( ulong flag)

Invalidates the state recorded within the G3D library, depending on the flag. See G3DState::InvalidateFlag.

Must be used when calling GX functions outside of G3D.