NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
|
Go to the source code of this file.
Namespaces | |
namespace | nw4r::g3d |
3D graphics drawing library. | |
Functions | |
void | nw4r::g3d::G3DState::Invalidate (ulong flag) |
Invalidates the state recorded within the G3D library, depending on the flag. See G3DState::InvalidateFlag. | |
void nw4r::g3d::G3DState::Invalidate | ( | ulong | flag | ) |
Invalidates the state recorded within the G3D library, depending on the flag. See G3DState::InvalidateFlag.
Must be used when calling GX functions outside of G3D.