NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 8 of file OSStateFlags.h.
Public Attributes | |
u32 | checksum |
u8 | BYTE_0x4 |
u8 | BYTE_0x5 |
u8 | discState |
u8 | BYTE_0x7 |
u32 | WORD_0x8 |
u32 | WORD_0xC |
u32 | WORD_0x10 |
u32 | WORD_0x14 |
u32 | WORD_0x18 |
u32 | WORD_0x1C |
u32 OSStateFlags::checksum |
Definition at line 9 of file OSStateFlags.h.
u8 OSStateFlags::BYTE_0x4 |
Definition at line 10 of file OSStateFlags.h.
u8 OSStateFlags::BYTE_0x5 |
Definition at line 11 of file OSStateFlags.h.
u8 OSStateFlags::discState |
Definition at line 12 of file OSStateFlags.h.
u8 OSStateFlags::BYTE_0x7 |
Definition at line 13 of file OSStateFlags.h.
u32 OSStateFlags::WORD_0x8 |
Definition at line 14 of file OSStateFlags.h.
u32 OSStateFlags::WORD_0xC |
Definition at line 15 of file OSStateFlags.h.
u32 OSStateFlags::WORD_0x10 |
Definition at line 16 of file OSStateFlags.h.
u32 OSStateFlags::WORD_0x14 |
Definition at line 17 of file OSStateFlags.h.
u32 OSStateFlags::WORD_0x18 |
Definition at line 18 of file OSStateFlags.h.
u32 OSStateFlags::WORD_0x1C |
Definition at line 19 of file OSStateFlags.h.