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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 41 of file d_wm_lib.hpp.
Public Attributes | |
| int | nodeWorld |
| const char * | nodeName |
| int | world |
| int | level |
| int | entrance |
| const char * | levelNode |
| mVec3_c | nodePos |
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inline |
Definition at line 42 of file d_wm_lib.hpp.
| int dWmLib::ForceInCourseList_t::nodeWorld |
Definition at line 44 of file d_wm_lib.hpp.
| const char* dWmLib::ForceInCourseList_t::nodeName |
Definition at line 45 of file d_wm_lib.hpp.
| int dWmLib::ForceInCourseList_t::world |
Definition at line 46 of file d_wm_lib.hpp.
| int dWmLib::ForceInCourseList_t::level |
Definition at line 47 of file d_wm_lib.hpp.
| int dWmLib::ForceInCourseList_t::entrance |
Definition at line 48 of file d_wm_lib.hpp.
| const char* dWmLib::ForceInCourseList_t::levelNode |
Definition at line 49 of file d_wm_lib.hpp.
| mVec3_c dWmLib::ForceInCourseList_t::nodePos |
Definition at line 50 of file d_wm_lib.hpp.