| 
    NSMBW-Decomp
    
   A decompilation of New Super Mario Bros. Wii 
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Definition at line 93 of file ef_res_animcurve.h.
Public Attributes | |
| u8 | magic | 
| u8 | kindType | 
| u8 | curveFlag | 
| u8 | kindEnable | 
| u8 | processFlag | 
| u8 | loopCount | 
| u16 | randomSeed | 
| u16 | frameLength | 
| u16 | PADDING_0xA | 
| ulong | keyTable | 
| ulong | rangeTable | 
| ulong | randomTable | 
| ulong | nameTable | 
| ulong | infoTable | 
| enum nw4r::ef::AnimCurveHeader::ProcessFlag | 
Definition at line 94 of file ef_res_animcurve.h.
| u8 nw4r::ef::AnimCurveHeader::magic | 
Definition at line 103 of file ef_res_animcurve.h.
| u8 nw4r::ef::AnimCurveHeader::kindType | 
Definition at line 104 of file ef_res_animcurve.h.
| u8 nw4r::ef::AnimCurveHeader::curveFlag | 
Definition at line 105 of file ef_res_animcurve.h.
| u8 nw4r::ef::AnimCurveHeader::kindEnable | 
Definition at line 106 of file ef_res_animcurve.h.
| u8 nw4r::ef::AnimCurveHeader::processFlag | 
Definition at line 107 of file ef_res_animcurve.h.
| u8 nw4r::ef::AnimCurveHeader::loopCount | 
Definition at line 108 of file ef_res_animcurve.h.
| u16 nw4r::ef::AnimCurveHeader::randomSeed | 
Definition at line 109 of file ef_res_animcurve.h.
| u16 nw4r::ef::AnimCurveHeader::frameLength | 
Definition at line 110 of file ef_res_animcurve.h.
| u16 nw4r::ef::AnimCurveHeader::PADDING_0xA | 
Definition at line 111 of file ef_res_animcurve.h.
| ulong nw4r::ef::AnimCurveHeader::keyTable | 
Definition at line 112 of file ef_res_animcurve.h.
| ulong nw4r::ef::AnimCurveHeader::rangeTable | 
Definition at line 113 of file ef_res_animcurve.h.
| ulong nw4r::ef::AnimCurveHeader::randomTable | 
Definition at line 114 of file ef_res_animcurve.h.
| ulong nw4r::ef::AnimCurveHeader::nameTable | 
Definition at line 115 of file ef_res_animcurve.h.
| ulong nw4r::ef::AnimCurveHeader::infoTable | 
Definition at line 116 of file ef_res_animcurve.h.