NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 93 of file ef_res_animcurve.h.
Public Attributes | |
u8 | magic |
u8 | kindType |
u8 | curveFlag |
u8 | kindEnable |
u8 | processFlag |
u8 | loopCount |
u16 | randomSeed |
u16 | frameLength |
u16 | PADDING_0xA |
ulong | keyTable |
ulong | rangeTable |
ulong | randomTable |
ulong | nameTable |
ulong | infoTable |
enum nw4r::ef::AnimCurveHeader::ProcessFlag |
Definition at line 94 of file ef_res_animcurve.h.
u8 nw4r::ef::AnimCurveHeader::magic |
Definition at line 103 of file ef_res_animcurve.h.
u8 nw4r::ef::AnimCurveHeader::kindType |
Definition at line 104 of file ef_res_animcurve.h.
u8 nw4r::ef::AnimCurveHeader::curveFlag |
Definition at line 105 of file ef_res_animcurve.h.
u8 nw4r::ef::AnimCurveHeader::kindEnable |
Definition at line 106 of file ef_res_animcurve.h.
u8 nw4r::ef::AnimCurveHeader::processFlag |
Definition at line 107 of file ef_res_animcurve.h.
u8 nw4r::ef::AnimCurveHeader::loopCount |
Definition at line 108 of file ef_res_animcurve.h.
u16 nw4r::ef::AnimCurveHeader::randomSeed |
Definition at line 109 of file ef_res_animcurve.h.
u16 nw4r::ef::AnimCurveHeader::frameLength |
Definition at line 110 of file ef_res_animcurve.h.
u16 nw4r::ef::AnimCurveHeader::PADDING_0xA |
Definition at line 111 of file ef_res_animcurve.h.
ulong nw4r::ef::AnimCurveHeader::keyTable |
Definition at line 112 of file ef_res_animcurve.h.
ulong nw4r::ef::AnimCurveHeader::rangeTable |
Definition at line 113 of file ef_res_animcurve.h.
ulong nw4r::ef::AnimCurveHeader::randomTable |
Definition at line 114 of file ef_res_animcurve.h.
ulong nw4r::ef::AnimCurveHeader::nameTable |
Definition at line 115 of file ef_res_animcurve.h.
ulong nw4r::ef::AnimCurveHeader::infoTable |
Definition at line 116 of file ef_res_animcurve.h.