Definition at line 51 of file ef_drawstrategyimpl.h.
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bool | IsEqual (const TextureData *_pData, f32 _scaleS, f32 _scaleT, f32 _transS, f32 _transT, GXTexWrapMode _wrapS, GXTexWrapMode _wrapT, math::VEC2 _scale, f32 _rotate, math::VEC2 _translate) |
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void | Set (const TextureData *_pData, f32 _scaleS, f32 _scaleT, f32 _transS, f32 _transT, GXTexWrapMode _wrapS, GXTexWrapMode _wrapT, math::VEC2 _scale, f32 _rotate, math::VEC2 _translate) |
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◆ PrevTexture()
nw4r::ef::DrawStrategyImpl::PrevTexture::PrevTexture |
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◆ IsEqual()
bool nw4r::ef::DrawStrategyImpl::PrevTexture::IsEqual |
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const TextureData * | _pData, |
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f32 | _scaleS, |
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f32 | _scaleT, |
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f32 | _transS, |
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f32 | _transT, |
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GXTexWrapMode | _wrapS, |
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GXTexWrapMode | _wrapT, |
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math::VEC2 | _scale, |
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f32 | _rotate, |
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math::VEC2 | _translate ) |
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inline |
◆ Set()
void nw4r::ef::DrawStrategyImpl::PrevTexture::Set |
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const TextureData * | _pData, |
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f32 | _scaleS, |
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f32 | _scaleT, |
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f32 | _transS, |
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f32 | _transT, |
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GXTexWrapMode | _wrapS, |
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GXTexWrapMode | _wrapT, |
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math::VEC2 | _scale, |
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f32 | _rotate, |
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math::VEC2 | _translate ) |
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inline |
◆ data
const TextureData* nw4r::ef::DrawStrategyImpl::PrevTexture::data |
◆ scaleS
f32 nw4r::ef::DrawStrategyImpl::PrevTexture::scaleS |
◆ scaleT
f32 nw4r::ef::DrawStrategyImpl::PrevTexture::scaleT |
◆ transS
f32 nw4r::ef::DrawStrategyImpl::PrevTexture::transS |
◆ transT
f32 nw4r::ef::DrawStrategyImpl::PrevTexture::transT |
◆ wrapS
GXTexWrapMode nw4r::ef::DrawStrategyImpl::PrevTexture::wrapS |
◆ wrapT
GXTexWrapMode nw4r::ef::DrawStrategyImpl::PrevTexture::wrapT |
◆ scale
math::VEC2 nw4r::ef::DrawStrategyImpl::PrevTexture::scale |
◆ rotate
f32 nw4r::ef::DrawStrategyImpl::PrevTexture::rotate |
◆ translate
math::VEC2 nw4r::ef::DrawStrategyImpl::PrevTexture::translate |