NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
nw4r::g3d::Chan Struct Reference

Description

Definition at line 278 of file g3d_resmat.h.

Public Types

enum  Flag {
  FLAG_MAT_COLOR_ENABLE = (1 << 0) ,
  FLAG_MAT_ALPHA_ENABLE = (1 << 1) ,
  FLAG_AMB_COLOR_ENABLE = (1 << 2) ,
  FLAG_AMB_ALPHA_ENABLE = (1 << 3) ,
  FLAG_CTRL_COLOR_ENABLE = (1 << 4) ,
  FLAG_CTRL_ALPHA_ENABLE = (1 << 5)
}
 

Public Attributes

ulong flag
 
GXColor matColor
 
GXColor ambColor
 
ulong paramChanCtrlC
 
ulong paramChanCtrlA
 

Member Enumeration Documentation

◆ Flag

enum nw4r::g3d::Chan::Flag

Definition at line 279 of file g3d_resmat.h.

Member Data Documentation

◆ flag

ulong nw4r::g3d::Chan::flag

Definition at line 290 of file g3d_resmat.h.

◆ matColor

GXColor nw4r::g3d::Chan::matColor

Definition at line 291 of file g3d_resmat.h.

◆ ambColor

GXColor nw4r::g3d::Chan::ambColor

Definition at line 292 of file g3d_resmat.h.

◆ paramChanCtrlC

ulong nw4r::g3d::Chan::paramChanCtrlC

Definition at line 293 of file g3d_resmat.h.

◆ paramChanCtrlA

ulong nw4r::g3d::Chan::paramChanCtrlA

Definition at line 294 of file g3d_resmat.h.