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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 19 of file g3d_resanmchr.h.
Public Member Functions | |
| void | GetScale (math::VEC3 *pScale) const |
| bool | GetRotateDeg (math::VEC3 *pRotate) const |
| void | GetTranslate (math::VEC3 *pTrans) const |
| void | GetRotTrans (math::MTX34 *pRotTrans) const |
| void | SetScale (const math::VEC3 *pScale) |
| void | SetRotTrans (const math::MTX34 *pRotTrans) |
Public Attributes | |
| ulong | flags |
| math::VEC3 | s |
| math::VEC3 | rawR |
| math::MTX34 | rt |
| enum nw4r::g3d::ChrAnmResult::Flag |
Definition at line 20 of file g3d_resanmchr.h.
| ulong nw4r::g3d::ChrAnmResult::flags |
Definition at line 42 of file g3d_resanmchr.h.
| math::VEC3 nw4r::g3d::ChrAnmResult::s |
Definition at line 43 of file g3d_resanmchr.h.
| math::VEC3 nw4r::g3d::ChrAnmResult::rawR |
Definition at line 44 of file g3d_resanmchr.h.
| math::MTX34 nw4r::g3d::ChrAnmResult::rt |
Definition at line 45 of file g3d_resanmchr.h.