NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 19 of file g3d_resanmchr.h.
Public Member Functions | |
void | GetScale (math::VEC3 *pScale) const |
bool | GetRotateDeg (math::VEC3 *pRotate) const |
void | GetTranslate (math::VEC3 *pTrans) const |
void | GetRotTrans (math::MTX34 *pRotTrans) const |
void | SetScale (const math::VEC3 *pScale) |
void | SetRotTrans (const math::MTX34 *pRotTrans) |
Public Attributes | |
ulong | flags |
math::VEC3 | s |
math::VEC3 | rawR |
math::MTX34 | rt |
enum nw4r::g3d::ChrAnmResult::Flag |
Definition at line 20 of file g3d_resanmchr.h.
ulong nw4r::g3d::ChrAnmResult::flags |
Definition at line 42 of file g3d_resanmchr.h.
math::VEC3 nw4r::g3d::ChrAnmResult::s |
Definition at line 43 of file g3d_resanmchr.h.
math::VEC3 nw4r::g3d::ChrAnmResult::rawR |
Definition at line 44 of file g3d_resanmchr.h.
math::MTX34 nw4r::g3d::ChrAnmResult::rt |
Definition at line 45 of file g3d_resanmchr.h.