NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::g3d::LightSetData Struct Reference

Description

Definition at line 109 of file g3d_light.h.

Public Attributes

s8 idxLight [G3DState::NUM_LIGHT_IN_LIGHT_SET]
 
s8 idxAmbLight
 
u8 PADDING_0x9 [0xC - 0X9]
 

Static Public Attributes

static const int IDX_INVALID_LIGHT = -1
 

Member Data Documentation

◆ IDX_INVALID_LIGHT

const int nw4r::g3d::LightSetData::IDX_INVALID_LIGHT = -1
static

Definition at line 110 of file g3d_light.h.

◆ idxLight

s8 nw4r::g3d::LightSetData::idxLight[G3DState::NUM_LIGHT_IN_LIGHT_SET]

Definition at line 112 of file g3d_light.h.

◆ idxAmbLight

s8 nw4r::g3d::LightSetData::idxAmbLight

Definition at line 113 of file g3d_light.h.

◆ PADDING_0x9

u8 nw4r::g3d::LightSetData::PADDING_0x9[0xC - 0X9]

Definition at line 114 of file g3d_light.h.