NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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nw4r::g3d::ResAnmClrMatData Struct Reference

Description

Definition at line 51 of file g3d_resanmclr.h.

Public Types

enum  Flag {
  FLAG_ANM_EXISTS = (1 << 0) ,
  FLAG_ANM_CONSTANT = (1 << 1) ,
  NUM_OF_FLAGS = 2
}
 

Public Attributes

s32 name
 
ulong flags
 
ResAnmClrAnmData anms [1]
 

Member Enumeration Documentation

◆ Flag

enum nw4r::g3d::ResAnmClrMatData::Flag

Definition at line 52 of file g3d_resanmclr.h.

Member Data Documentation

◆ name

s32 nw4r::g3d::ResAnmClrMatData::name

Definition at line 60 of file g3d_resanmclr.h.

◆ flags

ulong nw4r::g3d::ResAnmClrMatData::flags

Definition at line 61 of file g3d_resanmclr.h.

◆ anms

ResAnmClrAnmData nw4r::g3d::ResAnmClrMatData::anms[1]

Definition at line 62 of file g3d_resanmclr.h.