NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 62 of file g3d_resanmshp.h.
Public Types | |
enum | Flag { FLAG_ANM_EXISTS = (1 << 0) , FLAG_ANM_VTXPOS = (1 << 1) , FLAG_ANM_VTXNRM = (1 << 2) , FLAG_ANM_VTXCLR = (1 << 3) } |
Public Attributes | |
ulong | flags |
s32 | name |
u16 | baseShapeVtxIdx |
u16 | numKeyShape |
ulong | constFlags |
s32 | toAnmIdxToVtxIdxTable |
ResAnmData | anms [1] |
enum nw4r::g3d::ResAnmShpAnmData::Flag |
Definition at line 63 of file g3d_resanmshp.h.
ulong nw4r::g3d::ResAnmShpAnmData::flags |
Definition at line 70 of file g3d_resanmshp.h.
s32 nw4r::g3d::ResAnmShpAnmData::name |
Definition at line 71 of file g3d_resanmshp.h.
u16 nw4r::g3d::ResAnmShpAnmData::baseShapeVtxIdx |
Definition at line 72 of file g3d_resanmshp.h.
u16 nw4r::g3d::ResAnmShpAnmData::numKeyShape |
Definition at line 73 of file g3d_resanmshp.h.
ulong nw4r::g3d::ResAnmShpAnmData::constFlags |
Definition at line 74 of file g3d_resanmshp.h.
s32 nw4r::g3d::ResAnmShpAnmData::toAnmIdxToVtxIdxTable |
Definition at line 75 of file g3d_resanmshp.h.
ResAnmData nw4r::g3d::ResAnmShpAnmData::anms[1] |
Definition at line 76 of file g3d_resanmshp.h.