NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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Definition at line 96 of file g3d_resanmtexsrt.h.
Public Types | |
enum | Flag { FLAG_ANM_EXISTS = (1 << 0) , NUM_OF_FLAGS = 1 } |
Public Attributes | |
s32 | name |
ulong | flags |
ulong | indFlags |
s32 | toResAnmTexSrtTexData [1] |
Additional Inherited Members | |
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static const int | NUM_OF_MAT_TEX_MTX = 8 |
static const int | NUM_OF_IND_TEX_MTX = 3 |
static const int | NUM_OF_TEX_MTX = NUM_OF_MAT_TEX_MTX + NUM_OF_IND_TEX_MTX |
enum nw4r::g3d::ResAnmTexSrtMatData::Flag |
Definition at line 97 of file g3d_resanmtexsrt.h.
s32 nw4r::g3d::ResAnmTexSrtMatData::name |
Definition at line 103 of file g3d_resanmtexsrt.h.
ulong nw4r::g3d::ResAnmTexSrtMatData::flags |
Definition at line 104 of file g3d_resanmtexsrt.h.
ulong nw4r::g3d::ResAnmTexSrtMatData::indFlags |
Definition at line 105 of file g3d_resanmtexsrt.h.
s32 nw4r::g3d::ResAnmTexSrtMatData::toResAnmTexSrtTexData[1] |
Definition at line 106 of file g3d_resanmtexsrt.h.