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NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
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#include <lib/nw4r/g3d/res/g3d_rescommon.h>
Header for resource data structures.
Definition at line 142 of file g3d_rescommon.h.
Public Attributes | |
| char | kind [4] |
| ulong | size |
| char nw4r::g3d::ResBlockHeaderData::kind[4] |
Definition at line 143 of file g3d_rescommon.h.
| ulong nw4r::g3d::ResBlockHeaderData::size |
Definition at line 144 of file g3d_rescommon.h.