NSMBW-Decomp
A decompilation of New Super Mario Bros. Wii
Loading...
Searching...
No Matches
nw4r::g3d::ResByteCodeData::DrawParams Struct Reference

Description

Definition at line 255 of file g3d_rescommon.h.

Public Attributes

u8 opcode
 
u8 matIdHi
 
u8 matIdLo
 
u8 shpIdHi
 
u8 shpIdLo
 
u8 nodeIdHi
 
u8 nodeIdLo
 
u8 priority
 

Member Data Documentation

◆ opcode

u8 nw4r::g3d::ResByteCodeData::DrawParams::opcode

Definition at line 256 of file g3d_rescommon.h.

◆ matIdHi

u8 nw4r::g3d::ResByteCodeData::DrawParams::matIdHi

Definition at line 257 of file g3d_rescommon.h.

◆ matIdLo

u8 nw4r::g3d::ResByteCodeData::DrawParams::matIdLo

Definition at line 258 of file g3d_rescommon.h.

◆ shpIdHi

u8 nw4r::g3d::ResByteCodeData::DrawParams::shpIdHi

Definition at line 259 of file g3d_rescommon.h.

◆ shpIdLo

u8 nw4r::g3d::ResByteCodeData::DrawParams::shpIdLo

Definition at line 260 of file g3d_rescommon.h.

◆ nodeIdHi

u8 nw4r::g3d::ResByteCodeData::DrawParams::nodeIdHi

Definition at line 261 of file g3d_rescommon.h.

◆ nodeIdLo

u8 nw4r::g3d::ResByteCodeData::DrawParams::nodeIdLo

Definition at line 262 of file g3d_rescommon.h.

◆ priority

u8 nw4r::g3d::ResByteCodeData::DrawParams::priority

Definition at line 263 of file g3d_rescommon.h.